A Direct3D 11 graphics effect injector for The Witcher 3. The binaries are available on < 69A3 a href="https://www.nexusmods.com/witcher3/mods/6447" rel="nofollow">Nexus Mods
- Set the
TW3_DIR
environment variable to your Witcher 3 Installation path, e.g.F:\GOG Games\The Witcher 3 Wild Hunt GOTY
. - Open
blitz-fx.sln
in Visual Studio 2022. - Compile the solution with either the
Debug
or thePerformance
configuration and run the game at least once. This will cause BlitzFX to compile all shaders once the game is launched. The shaders can also be edited and recompiled by pressingF6
while the game runs in these configurations. - Now the mod can be compiled and run in the
Release
configuration.
- Physically based water surface shading and underwater light scattering
- Contact hardening soft shadows
- High-quality temporal anti-aliasing
- HDR bloom
- Dynamic auroras
- Normal map filtering
- Screen space shadows
- Normal mapping shadows
- Refractive raindrops
- Physically based surface shading
This mod is only compatible with the game's original version (1.32) and not the ray-traced version.