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Game Animation Sample with ALS Layering | Unreal Engine 5
Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
Odradek Terrain Scanner from Death Stranding (Unity)
Fur shader implementation for URP
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Find missing scripts more easily
A collection of some of the neat math and physics tricks that I've collected over the last few years.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Huge library of matcap PNG textures organized by color
A simple, SRP compatible, mobile toon shader for unity.
Ocean waves on URP for wide-range mobile devices (gles 3.0)
Procedural Water surface and underwater caustics for Unity URP
A stylised water shader for Unity's Universal Render Pipeline.
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Grand Theft Auto map loader for Unity Engine
Demo Project using the Universal RP from Unity3D
Walk through an infinite, procedurally generated city
Fast and easy baked GI Lightmaps for Blender and Cycles
Exports a Unity terrain object as an .obj file that can be loaded into various 3D apps. Requires Unity 2.5 or later.
Automatic LOD generation + scene optimization