Stars
Provides an efficient allocation free async/await integration for Unity.
🗺 OpenStreetMap 3D renderer powered by WebGL2
Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
Burst friendly (special) native collections for Unity
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
A simple plugin to make curved TextMeshPro texts using a mathematical function
An optimized Metal-based Bezier curve renderer
GeoJson for all the countries, areas (regions) and some states.
.Net library for real-time Constructive Solid Geometry
A Swift library for creating and manipulating 3D geometry
A simple tile service, that takes one or more GeoJSON files and offers them as slippy maps.
Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Serializable dictionary class for Unity
Arduino Library for controlling Powered UP and Boost controllers
SwiftUI & Combine app using MovieDB API. With a custom Flux (Redux) implementation.
A small library to dramatically speed up common operations on UIBezierPath, and also bring its functionality closer to NSBezierPath
The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
Replacement for Apple's Reachability re-written in Swift with closures
Lightweight In App Purchases Swift framework for iOS 8.0+, tvOS 9.0+ and macOS 10.10+ ⛺
A simple view for building card like interface inspired by Tinder and Potluck.