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SH coefficients generated from cubemap texture to achieve irradiance used as light probe.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Toy vulkan renderer made for learning purposes
C++ examples for the Vulkan graphics API
One stop solution for all Vulkan samples
Note Of Effective C++ 、More Effective C++ And Effective Modern C++
Piccolo (formerly Pilot) – mini game engine for games104
BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library
[CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A c++ implemtation of software rasterization application
A brief computer graphics / rendering course
Code for paper "Towards Open-World Recommendation with Knowledge Augmentation from Large Language Models"