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A Unity sample project, for rendering Genshin characters like Nahida.

ShaderLab 363 90 Updated Dec 9, 2023

Pokemon Binary Importer Package - Directly import and translate binary 3DS files into Unity

C# 66 23 Updated Jun 11, 2022

Recreation of Pokémon Red/Blue in Unity

C# 117 23 Updated Jun 25, 2022

A Repository of datamined asssets for games supported by HoyoToon

150 32 Updated Apr 15, 2025

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.

C# 379 49 Updated Apr 13, 2025

[ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection

Python 48 2 Updated Dec 5, 2023

Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.

C# 277 29 Updated Jul 5, 2018

An example of controlling particle system from timeline.

C# 563 51 Updated Dec 3, 2021

Provides an easy way to change Playable Director's Bindings and Clips at runtime.

C# 84 12 Updated Apr 25, 2023

Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.

C# 508 53 Updated Jul 15, 2024

Tween Animation Library for Unity Timeline

C# 468 26 Updated Mar 28, 2024

A versatile Unity scroll view component that enables highly flexible animations.

C# 3,237 402 Updated Jul 8, 2022

Fontainebleau demo

C# 1,142 272 Updated Aug 21, 2024

🍏Object Oriented OpenGL in C#.

C# 577 226 Updated Aug 10, 2022

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

C# 2,082 552 Updated Oct 13, 2020
1 Updated Mar 24, 2025

Hig Water System 2.0 is an advanced, user-friendly, and realistic ocean surface rendering solution focused on simulating lifelike visuals. It provides real-time, realistic ocean surface simulations…

C# 23 Updated Dec 4, 2024

Free, simple, fast interactive diagrams for any GitHub repository

TypeScript 13,106 921 Updated May 26, 2025

Command & Conquer: Remastered Collection

C++ 21,103 5,397 Updated Jan 16, 2025

📄 适合中文的简历模板收集(LaTeX,HTML/JS and so on)由 @hoochanlon 维护

5,754 435 Updated Mar 2, 2025

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 3,966 837 Updated Oct 15, 2024

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,786 1,654 Updated Feb 23, 2023

This repository tracks the latest advancements in 3D Gaussian Splatting from Arxiv, with daily automated updates. Stay up-to-date with cutting-edge research in this exciting field!

Python 93 8 Updated May 31, 2025

A collection of papers on neural field-based inverse rendering.

228 5 Updated Dec 23, 2024

List of awesome papers on Intrinsic Decomposition & Inverse Rendering

218 11 Updated Apr 11, 2025

An online card game made with Unity engine.

C# 66 13 Updated Feb 25, 2024

UI blur (translucent) effect for Unity.

C# 622 55 Updated May 27, 2025

[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

Python 555 45 Updated Aug 14, 2024
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