More
- Overview
- Repositories
- < 8000 a role="menuitem" class="js-selected-navigation-item dropdown-item" data-selected-links=" /skrichten?tab=projects" href="/skrichten?tab=projects">Projects
- Packages
- Stars
Stars
Visible geometry edge projection and flattening based on three-mesh-bvh.
Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.
Realtime softbody simulation in the browser with WebGPU
Geospatial Rendering in Three.js
Infinite grid for three.js
React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with React Three Fiber using Post Processing effects.
Plug & Play page transitions for React Router
Tools and IntelliSense for GLSL and WGSL.
Color spaces! RGB, HSL, Cubehelix, CIELAB, and more.
Created Dissolve effect I saw in a game using GLSL & Three.js.
🦠 Slime mold simulation with WebGPU and TypeScript.
Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.
A particle system based on GPGPU, running with React Three Fiber
Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.
🧪 Mana Potion – Toolkit for JavaScript game development and interactive experiences (React, Vue, Svelte, vanilla)
WebGL-based raymarching engine designed for either real-time or photorealistic (though most likely not both simultaneously) rendering
React Three Fiber 3D Fluid Sim
Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine
Fast and easy baked GI Lightmaps for Blender and Cycles
The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial