8000 skrichten (Steve Krichten) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View skrichten's full-sized avatar

Block or report skrichten

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Visible geometry edge projection and flattening based on three-mesh-bvh.

JavaScript 192 11 Updated Apr 4, 2025

Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.

JavaScript 81 2 Updated May 7, 2025

Realtime softbody simulation in the browser with WebGPU

JavaScript 67 6 Updated Apr 29, 2025

Geospatial Rendering in Three.js

TypeScript 788 71 Updated May 24, 2025

Infinite grid for three.js

TypeScript 10 1 Updated Nov 26, 2024

React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with React Three Fiber using Post Processing effects.

JavaScript 112 14 Updated Jan 13, 2025

Plug & Play page transitions for React Router

TypeScript 14 Updated May 12, 2025

Tools and IntelliSense for GLSL and WGSL.

TypeScript 134 3 Updated Feb 18, 2025

Color spaces! RGB, HSL, Cubehelix, CIELAB, and more.

JavaScript 413 96 Updated Feb 3, 2024
JavaScript 65 Updated May 14, 2025

Created Dissolve effect I saw in a game using GLSL & Three.js.

TypeScript 61 9 Updated Apr 7, 2025

💎 Minimal webgpu framework.

TypeScript 47 2 Updated Dec 1, 2024

@junkiyoshi Blood Vessel Rework in R3F

JavaScript 1 Updated Jan 20, 2025

WebGL effects made easy.

TypeScript 888 24 Updated May 20, 2025

morph pyramid -> box -> cylinder

JavaScript 2 Updated Jan 4, 2025

🦠 Slime mold simulation with WebGPU and TypeScript.

TypeScript 156 9 Updated Jan 5, 2025

Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.

JavaScript 281 31 Updated Jan 23, 2022

A particle system based on GPGPU, running with React Three Fiber

JavaScript 51 4 Updated Nov 29, 2024

Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.

TypeScript 129 18 Updated Apr 26, 2025

🧪 Mana Potion – Toolkit for JavaScript game development and interactive experiences (React, Vue, Svelte, vanilla)

TypeScript 242 3 Updated Feb 28, 2025
JavaScript 114 7 Updated Jul 17, 2022

WebGL-based raymarching engine designed for either real-time or photorealistic (though most likely not both simultaneously) rendering

TypeScript 27 1 Updated Dec 24, 2024
JavaScript 40 12 Updated May 10, 2023

React Three Fiber 3D Fluid Sim

JavaScript 32 4 Updated Sep 20, 2024

Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine

Python 28 3 Updated Nov 15, 2023

Fast and easy baked GI Lightmaps for Blender and Cycles

Python 757 56 Updated Jan 22, 2025

The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial

TypeScript 127 21 Updated Sep 6, 2024

⚡️ More fx, Less GLSL

TypeScript 374 10 Updated Apr 7, 2025
Next
0