8000 The trapdoor has three logical states. by skx · Pull Request #36 · skx/lighthouse-of-doom · GitHub
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The trapdoor has three logical states. #36

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Merged
merged 1 commit into from
Aug 11, 2022
Merged

The trapdoor has three logical states. #36

merged 1 commit into from
Aug 11, 2022

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skx
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@skx skx commented Aug 11, 2022

We have added a logical "invisible" state to the trapdoor. All of
our objects are already allowed to be invisible, but they tend to
be things that can't be interacted with, or fake-invisible so that
you can access them if you know about them.

The trapdoor must be really invisible though, so it can only be
opened/closed once discovered.

Add the third state, and use it appropriately. This closes #33.

We have added a logical "invisible" state to the trapdoor.  All of
our objects are already allowed to be invisible, but they tend to
be things that can't be interacted with, or fake-invisible so that
you can access them if you know about them.

The trapdoor must be really invisible though, so it can only be
opened/closed once discovered.

Add the third state, and use it appropriately.  This closes #33.
@skx skx merged commit b0a3740 into master Aug 11, 2022
@skx skx deleted the 33-trapdoor branch August 11, 2022 19:20
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Weirdness with opening a thing ...
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