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Apple
- Zürich, Switzerland
- https://twitter.com/slazyk
Stars
Plugin for Xcode to quickly import your headers on the fly.
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
📖 Design Patterns implemented in Swift 5.0
Model-View-ViewModel, using ReactiveCocoa
Add #import-s from anywhere in the code.
Live Memory Browser for Apps & Xcode
Highlights deltas against git repo in Xcode
SGL - Swift Generic Library. Highly inspired by C++ STL.
When Xcode is being ran in a debugger, make it obvious that it's in dev mode by turning it red and adding a cool banner.
Runtime Code Injection for Objective-C & Swift
Adding UIGestureRecognizers to cocos2d, painless.
A command-line tool that reorganizes your Xcode project folder to match your Xcode groups
Touchposé is a set of classes for iOS that renders screen touches when a device is connected to a mirrored display.
**Archived** Style guide & coding conventions for Swift projects
[EXPERIMENTAL] Graceful morphing effects for UILabel written in Swift.
VBFJellyView is a custom view made out using UIKit Dynamics and with a very funny effect when adding behaviours to it.
Common libraries for writing Go services/applications.
Xcode 6 plugin which allows usage of custom frameworks inside Playgrounds.
Set of handy LLDB commands that will dramatically improve your debugging workflow
A Cocoa library to extend the Objective-C programming language.
Objective-C Key-Value Observing made easier with blocks
Object-oriented reactive framework, inspired by ReactiveCocoa
A port of the $1 Unistroke Recognizer (aka Dollar Gesture Recognizer) to iOS as a UIGestureRecognizer.
Code coverage for Xcode projects (Objective-C only)