8000 turol (Turo Lamminen) / Following · GitHub
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@assimp @chocolate-doom

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@videogamepreservation
Video Game Preservation videogamepreservation
An archive of commercial video game source code.
@joncampbell123
Jonathan Campbell joncampbell123
Multimedia and retro MS-DOS/Windows enthusiast. I develop DOSBox-X and DOSLIB, and produce a series of videos about MS-DOS and retro development.
@kisak-valve
kisak-valve
Moderator on Github for Valve Software
@fragglet
Simon Howard fragglet
Doom nerd

Massachusetts

@exult
Exult exult
A new game engine for Ultima VII Black Gate and Serpent Isle

A red moongate away

@hakzsam
Samuel Pitoiset hakzsam
RADV developer

Valve Corporation Bordeaux, France

@GPUOpen-Effects
GPUOpen Effects GPUOpen-Effects
Real-time visual effects from the GPUOpen initiative
@GPUOpen-LibrariesAndSDKs
GPUOpen Libraries & SDKs GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
@neozeed
neozeed
Nothing much to say TBH You can email me @ neozeed .AT. gmail .DOT. com

Hong Kong

@foone
Foone Turing foone
Hardware / software necromancer, collector of Weird Stuff, maker of Death Generators.

San Leandro, CA

@skrollilehti
Skrolli-lehti skrollilehti
Tietokonekulttuurin erikoislehti
@knockoutgames
Aaron Macklar knockoutgames

Knockout Games Cape Coral, FL

@Jason2Brownlee
Jason Brownlee Jason2Brownlee
Research scientist & software engineer

@SuperFastPython Australia

@bartwronski
Bart Wronski bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.

New York

@flibitijibibo
Ethan Lee flibitijibibo
I develop @FNA-XNA and get lots of games on Linux.

@FNA-XNA Georgia, USA

@mbechard
Malcolm Bechard mbechard
Lead Developer at Derivative, makers of TouchDesigner.

Derivative Toronto

@misyltoad
Autumn misyltoad
i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games. source engine masochist. opinions are my own. frogs are cool.

Frog Cult United Kingdom

@acgessler
Alexander Gessler acgessler
3D Graphics, Game Programming.

Google, Munich

@vkoskiv
Valtteri Koskivuori vkoskiv
Just doing my thing.

Helsinki, Finland

@ocornut
omar ocornut

Disco Hello / Lizardcube Paris, France

@martinmoene
Martin Moene martinmoene
C++ programmer at Universiteit Leiden, member and former webeditor of @accu-org.

Leiden University Netherlands

@PetteriAimonen
Petteri Aimonen PetteriAimonen
I do embedded development both as a hobby and also for work through my company, devEmbedded.

@devEmbedded Jyväskylä, Finland

@hsutter
Herb Sutter hsutter
Author, speaker, chair of ISO C++ committee. Designer or co-designer of various ISO C++ features.
@jyrkialakuijala
Jyrki Alakuijala jyrkialakuijala
Compression + many other interests.

@google

@ThePhD
The Phantom Derpstorm ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.

Münglass

@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@sheredom
Neil Henning sheredom
Verse @ Epic, Ex-Burster @ Unity, Ex-RTG @ AMD, Ex-Vulkanite @ Codeplay

@EpicGames Scotland

@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@danginsburg
Dan Ginsburg danginsburg

Upsample Software, LLC Boston, MA

@morgan3d
Morgan McGuire morgan3d
Known for Roblox, NVIDIA, Pasteur, Graphics Codex, Markdeep, G3D, Quadplay, Skylanders, Titan Quest, Vicarious Visions, Unity, Activision, Williams, U.Waterloo

Casual Effects Vancouver, BC

@mmp
Matt Pharr mmp

San Francisco, CA

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@lemire
Daniel Lemire lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.

Université du Québec (TELUQ) Montreal, Canada

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