8000 Implement cef offscreen rendering with wgpu and winit by csmoe · Pull Request #136 · tauri-apps/cef-rs · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Implement cef offscreen rendering with wgpu and winit #136

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Draft
wants to merge 3 commits into
base: dev
Choose a base branch
from

Conversation

csmoe
Copy link
Contributor
@csmoe csmoe commented Jul 8, 2025

Dare I say, no rust app will use the bare window and view apis provided by cef to create their ui, So most of them will come for the offscreen rendering function of cef(even tauri I guess).

This is a minimal demo to verify the gpu resource handle from cef can be opened with wgpu, should be helpful for apps to embedded cef.

(It can run on windows now, but the surface is still black, debugging)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant
0