8000 tdhooper (Thomas Hooper) / Starred · GitHub
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A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,557 419 Updated Aug 24, 2024

Geometry library for topological robustness

C++ 1,395 130 Updated May 31, 2025

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,958 189 Updated Feb 9, 2024

Slice three.js geometry with a plane.

JavaScript 141 34 Updated Jul 28, 2019

Graphical Debugger for Sublime Text for debuggers that support the debug adapter protocol

Python 394 45 Updated May 23, 2025

LittleJS is the tiny fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!

JavaScript 3,666 189 Updated May 28, 2025

Noise shader library for Unity

HLSL 1,269 125 Updated Jan 26, 2025

Example project for Unity 2020.1 Mesh API improvements

C# 738 52 Updated Mar 8, 2023

A minimal spring physics library for Unity

C# 109 7 Updated Dec 8, 2021

Open source, experimental, and tiny tools roundup

HTML 1,707 69 Updated Aug 13, 2024

A 64KB WebGL Intro. Appeared in Revision 2021, PC 64KB Intro Compo

TypeScript 371 10 Updated Apr 3, 2021

4K Executable Graphics framework

C 227 8 Updated Apr 24, 2024

Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.

JavaScript 154 5 Updated Mar 25, 2025

SynchroNY 2020 Executable Graphics entry

C 5 1 Updated Sep 10, 2020

Math library using HLSL syntax with multiplatform SIMD support

C++ 873 57 Updated Apr 20, 2025

Realtime WebGL origami simulator

JavaScript 1,158 152 Updated Mar 3, 2025

Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain

C++ 58 2 Updated Jul 13, 2020

compute shaders and physics in unity

C# 24 1 Updated Sep 24, 2018

GPGPU physics for Three.js

JavaScript 297 27 Updated May 31, 2025
JavaScript 21 5 Updated Feb 6, 2024

Interactive field-aligned mesh generator

C++ 5,565 629 Updated Jan 3, 2022

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,787 405 Updated Mar 28, 2025

A Unity package to make runtime procedural mesh generation more flexible.

C# 358 31 Updated Dec 13, 2023

A resource for color grading UI and shader code, using Qt and GLSL

C++ 40 3 Updated May 16, 2019

GNU Rocket Git mirror

Lua 112 22 Updated Jan 4, 2025

Rocket

C++ 379 39 Updated Oct 30, 2023

StreamSaver writes stream to the filesystem directly asynchronous

JavaScript 4,191 429 Updated Nov 11, 2023

Implementing Different Algorithms to mimic Bokeh Depth Of Field: A Physical Camera Effect created due to Focal Length, Aperture size, shape

C++ 166 16 Updated Apr 29, 2024

This is the source for the demos in my blog post Instanced Line Rendering.

JavaScript 235 19 Updated Nov 19, 2019

modV 3.0 is a complete rewrite of modV 2.0 with a focus on performance and a standardised API

JavaScript 8 2 Updated Jun 30, 2020
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