8000 GitHub - tigersharke/luanti-dev: Unofficial FreeBSD ports tree leaf contents for games/luanti-dev will be tracking https://github.com/luanti-org/luanti/commits/master formerly mentioned in my blog post https://daemondesktop.blogspot.com/2021/04/getting-minetest-dev-built.html The repo that began it all.
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This repo is intended to provide the contents of a FreeBSD ports tree leaf: /usr/ports/games/luanti-dev so that those who desire may obtain and build their own. This will follow the github repo with updates as frequent as I am able, tied to commits there. My commits to be ONE day behind in order to avoid multiple commits of the same date.

Useful for servers which disable the minimap, minetestmapper (https://github.com/tigersharke/minetestmapper-dev) can convert the world database into a graphical representation for an overhead map. The map would then be viewed as a large picture in an image viewer. This project has infrequent updates and could be installed via standard FreeBSD ports though I may notice upstream commits sooner.

Related but not required, although in situations where a server op chooses another texture for a NodeCore game, it may be a quick/dirty solution, the everywheres_nc texture pack repo: https://github.com/tigersharke/everywheres_nc

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Unofficial FreeBSD ports tree leaf contents for games/luanti-dev will be tracking https://github.com/luanti-org/luanti/commits/master formerly mentioned in my blog post https://daemondesktop.blogspot.com/2021/04/getting-minetest-dev-built.html The repo that began it all.

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