8000 fix realtime pp calc for the standard ruleset in lazer by GabuTheDev · Pull Request #340 · tosuapp/tosu · GitHub
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fix realtime pp calc for the standard ruleset in lazer #340

New issue 8000

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Merged
merged 1 commit into from
May 2, 2025

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GabuTheDev
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Noticed this a while ago, but didn't give it a serious thought until I added the lazer's built-in pp component on the screen and saw the big difference. The deviation is linear, the longer the map, the bigger the offset.

Talked to Cherry about it, apparently it was just a misassignment.

master

master_compressed.mp4

this pr

pr_compressed.mp4

cyperdark
cyperdark previously approved these changes May 2, 2025
@cyperdark cyperdark dismissed their stale review May 2, 2025 22:01

didnt checked ingame

@GabuTheDev GabuTheDev marked this pull request as draft May 2, 2025 22:07
@cyperdark cyperdark changed the title Fix realtime lazer performance points calc. Fix std lazer realtime pp May 2, 2025
@GabuTheDev GabuTheDev changed the title Fix std lazer realtime pp fix realtime pp calc for the standard ruleset in lazer May 2, 2025
@GabuTheDev GabuTheDev marked this pull request as ready for review May 2, 2025 22:11
@cyperdark cyperdark merged commit 6cea877 into tosuapp:master May 2, 2025
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@GabuTheDev GabuTheDev deleted the fix/lazer-pp branch May 5, 2025 14:04
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