Motion Blur for Universal RP (as same as PPSv2)
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Updated
Feb 23, 2020 - C#
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Motion Blur for Universal RP (as same as PPSv2)
Unity files for the 100 Days of Shaders and Textures using the Universal Render Pipeline
Unity shader collection for reference. URP/HDRP shaders are from package cache. Builtin shaders are downloaded from https://unity.com/releases/editor/archive
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