Source code for the Cities: Skylines Multiplayer mod (CSM)
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Updated
Jun 17, 2025 - C#
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Source code for the Cities: Skylines Multiplayer mod (CSM)
Cities: Skylines Traffic Manager: President Edition
A heightmap generator for Cities: Skylines
Alternative for Paradox Launcher
A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.
Cities Skylines mod for detecting broken nodes
The second iteration of Rush Hour for the next Cities Skylines expansion.
This mod allows players to upgrade and reverse quays in Cities: Skylines.
🏢 Forked from New Roads For Network Extension 2 — Loose files (no source code available). Use dnSpy to view the actual code — https://steamcommunity.com/sharedfiles/filedetails/?id=1737575423 | https://github.com/EIGHTFINITE/RoadsForNeExt2/archive/refs/heads/master.zip
Monorepository for all my Cities Skylines mods and libraries
A mod for the Cities: Skylines game. Adjusts the time flow and the 10000 citizens behavior to make them more real.
Scans for duplicate app domain assemblies and, if found, logs them and also lists in its mod options screen.
🏢 Forked from https://github.com/joaofarias/csl-traffic with additions from https://github.com/Rovanion/csl-traffic — A WIP mod for Cities: Skylines to improve traffic. — https://steamcommunity.com/sharedfiles/filedetails/?id=2852576754
Mod for Cities: Skylines that replaces vanilla traffic lights with versions based on the ones in Madrid, Spain.
Mod for Cities: Skylines that replaces vanilla road arrow markings with Spain-inspired versions.
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