Package for taking gameplay screenshots in the Unity Editor across all three pipeline types
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Updated
Nov 29, 2021 - C#
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Package for taking gameplay screenshots in the Unity Editor across all three pipeline types
Personal test project to experiment with Unity 2019.4.11f URP (Universal Rendering Pipeline), Shadergraph, scripted Depth of focus, and plane generation.
C# Raytracer with GLB file format reader (WIP)
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