Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
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Updated
May 26, 2025 - Rust
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Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
The write-once-run-anywhere GPGPU library for Rust
OpenCL for Rust
Large-scale 3D graph vis software written in Rust.
GPU driven real-time renderer, backed by wgpu and rust-gpu
Simple experimental async GPGPU framework for Rust
Cycle-level, trace-driven, parallel GPU simulator for NVIDIA Pascal.
A general purpose language for the Raspberry Pi's Broadcom Videocore IV GPU
fast , simple and cross-platform parallel computing library
Rust-based Python bindings for the `shaderc` library
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