pbr
Here are 25 public repositories matching this topic...
PBR renderer written with Rust and wgpu-rs
-
Updated
Sep 14, 2020 - Rust
Wavelength aware path tracer written in rust
-
Updated
Jul 9, 2024 - Rust
A GPU-accelerated offline PBR path tracer that can generate photorealistic images from glTF scene descriptions using techniques such as microfacet-based BSDF models, BVH & SAH, IS, among others.
-
Updated
Dec 23, 2024 - Rust
Another physically based renderer named after edible seaweed
-
Updated
Sep 30, 2021 - Rust
A Rust crate for creating graphic experiences
-
Updated
Feb 10, 2021 - Rust
Physically based rendering of gltf models using Vulkan and Rust
-
Updated
Dec 13, 2024 - Rust
a soft renderer written in rust
-
Updated
Aug 24, 2023 - Rust
3D rendering engine written in Rust based on Ray Tracing and Physically Based Rendering. Partially supports rendering glTF scenes.
-
Updated
Apr 6, 2022 - Rust
A simple path tracer in Rust
-
Updated
May 15, 2025 - Rust
A cluncky example of bloom in rust with vulkan
-
Updated
Mar 3, 2022 - Rust
Demonstrations of various graphics programming techniques using Vulkan and written in Rust
-
Updated
Jun 22, 2020 - Rust
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."