🦄 A Promise based REST and HTTP client for Unity 🎮
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Updated
Oct 27, 2024 - C#
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🦄 A Promise based REST and HTTP client for Unity 🎮
Robust and efficient library for management of asynchronous operations in C#/.Net.
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
This is a minimal CityBuilder Unity project with different type of building. We can add more buildings in Static data and it is maintaining the Game state of the player.
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
This is a minimal farm game with the raw UI. Primary purpose of this project was to implement an expandable architecture.
MinerSweeper and Roulette. Experimenting the shared codebase between two games. Both are data driven. We can set the data in scriptable objects.
A lightweight Promises library derived from RSG C# Promises.
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