8000 Fix touch in level by w3nl · Pull Request #7 · trojs/tux · GitHub
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Fix touch in level #7

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Merged
merged 2 commits into from
May 30, 2025
Merged

Fix touch in level #7

merged 2 commits into from
May 30, 2025

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w3nl
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@w3nl w3nl commented May 30, 2025

Summary by CodeRabbit

  • Bug Fixes

    • Resolved an issue where clickable objects from previous levels were not cleared when loading a new level.
  • Chores

    • Updated versioning in the script loader and manifest to ensure the latest updates are loaded.

@w3nl w3nl requested a review from Copilot May 30, 2025 15:37
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coderabbitai bot commented May 30, 2025

Caution

Review failed

The pull request is closed.

Walkthrough

The changes update the version query parameter from v=4 to v=5 in both the HTML and manifest files, ensuring the latest JavaScript is loaded. Additionally, the clickableObjects array is reset at the start of the loadLevel function in the game logic to clear previous state when loading new levels.

Changes

File(s) Change Summary
src/game.js Resets clickableObjects array to empty at the start of loadLevel to clear previous state.
src/index.html, src/manifest.json Updated script and manifest version query parameters from v=4 to v=5.

Possibly related PRs

Poem

A hop, a skip, a version five,
With fresh new scripts, our game will thrive!
Clickables cleared, the levels clean,
Each hop ahead, a brighter scene.
🐇✨

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Reviewing files that changed from the base of the PR and between d94941d and 3f7bca2.

📒 Files selected for processing (3)
  • src/game.js (1 hunks)
  • src/index.html (1 hunks)
  • src/manifest.json (1 hunks)
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Pull Request Overview

This PR ensures that clickableObjects is reset when a new level is loaded.

  • Clears the clickableObjects array at the start of loadLevel
  • Leaves the rest of level initialization unchanged
Comments suppressed due to low confidence (1)

src/game.js:69

  • Assigning to clickableObjects without a declaration creates an implicit global. Declare it with let/const in the appropriate scope or ensure it's defined elsewhere.
clickableObjects = []

@@ -66,6 +66,7 @@ function resizeCanvas () {
* @returns {number}
*/
function loadLevel (newLevel) {
clickableObjects = []
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Copilot AI May 30, 2025

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[nitpick] Reassigning the array reference may break existing references to clickableObjects. Consider clearing it in place (clickableObjects.length = 0) if other modules hold a reference.

Suggested change
clickableObjects = []
clickableObjects.length = 0

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@w3nl w3nl merged commit ed0b445 into main May 30, 2025
6 of 7 checks passed
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