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Fix touch in level #7
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Caution Review failedThe pull request is closed. WalkthroughThe changes update the version query parameter from v=4 to v=5 in both the HTML and manifest files, ensuring the latest JavaScript is loaded. Additionally, the Changes
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Pull Request Overview
This PR ensures that clickableObjects
is reset when a new level is loaded.
- Clears the
clickableObjects
array at the start ofloadLevel
- Leaves the rest of level initialization unchanged
Comments suppressed due to low confidence (1)
src/game.js:69
- Assigning to
clickableObjects
without a declaration creates an implicit global. Declare it withlet
/const
in the appropriate scope or ensure it's defined elsewhere.
clickableObjects = []
@@ -66,6 +66,7 @@ function resizeCanvas () { | |||
* @returns {number} | |||
*/ | |||
function loadLevel (newLevel) { | |||
clickableObjects = [] |
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[nitpick] Reassigning the array reference may break existing references to clickableObjects
. Consider clearing it in place (clickableObjects.length = 0
) if other modules hold a reference.
clickableObjects = [] | |
clickableObjects.length = 0 |
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Summary by CodeRabbit
Bug Fixes
Chores