8000 Releases · unity3d-jp/MeshSync · GitHub
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Releases: unity3d-jp/MeshSync

0.9.0-preview

14 Sep 15:20
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0.9.0-preview Pre-release
Pre-release

Added

  • feat: support automatic installation for Maya 2022 and 3ds Max 2021
  • feat: add an option in SceneCachePlayableAsset to snap to nearest frame
  • feat: add an option in ProjectSettings to set the default SnapToFrame behaviour

Changed

  • deps: update dependencies to com.unity.film-internal-utilities@0.11.0-preview
  • opt: record instance modification if there is an actual change for SceneCachePlayer
  • opt: disable serialization temporarily when creating SceneCache for the first time

Fixed

  • fix: ensure SceneCache prefab modifications are saved after creating

0.8.4-preview

02 Sep 09:20
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Changed

0.8.3-preview

21 Jul 09:22
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Fixed

  • SceneCache not playing properly when started from non-zero time
  • Ensure error and warning logs appear for SceneCachePlayer

0.8.2-preview

14 Jul 10:43
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Fixed

  • doc: various documentation fixes

0.8.1-preview

12 Jul 05:27
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Changed

  • fix: convert changelog format to semantics versioning
  • doc: update all English documentations

Removed

  • remove plugin auto-installation for Blender 2.79
  • doc: remove Japanese translation inside the package. (Moved to the doc official site)
  • doc: remove Japanese readme page

0.8.0-preview

02 Jul 02:40
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  • feat: support plugin auto-installation of Blender 2.92 and 2.93

  • fix: better error messages when the auto-installation of DCC plugin has failed

  • fix: warnings when using Timeline 1.6.x

  • deps: use com.unity.film-internal-utilities@0.10.1-preview

  • fix-plugin: include in ClientSettings.h

  • refactor-plugin: separate msAsyncSceneExporter into three files.

  • refactor-plugin: remove noncopyable

  • refactor-plugin: move class macro from MeshSyncDCCPlugins

0.7.2-preview

23 Mar 07:25
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0.7.0-preview

03 Feb 01:05
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0.7.0-preview Pre-release
Pre-release
  • feat: install DCC plugin from MeshSyncDCCPlugin package, instead of from Github
  • feat: apply animation tweaks of SceneCachePlayer directly without clicking Apply button
  • feat: support SceneCachePlayer in Timeline
  • feat: AnimationCurve editing of SceneCachePlayableAsset in Timeline
  • feat: add buttons to set the curve of SceneCachePlayableAsset to linear or reset it to the original values
  • fix: install Blender plugin on Mac
  • chore: replace dependency from com.unity.anime-toolbox to com.unity.film-internal-utilities
  • chore: separate ClientSettings from msClient in the plugin code
  • doc: separate the use of SceneCache in Timeline to its own doc and add curves section

0.6.1-preview

16 Dec 05:14
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  • fix: add missing DCC install scripts

0.6.0-preview

15 Dec 11:07
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0.6.0-preview Pre-release
Pre-release
  • feat: find Blender 2.91 in default locations
  • feat: import sc files automatically to make them behave as prefabs (#308)
  • fix: create the asset folder before it's required instead of before updating the scene
  • fix: inaccurate internal path of SceneCachePlayer after copying to StreamingAssets
  • fix: include module dependencies in package dependencies
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