Releases: unity3d-jp/MeshSync
Releases · unity3d-jp/MeshSync
0.9.0-preview
Added
- feat: support automatic installation for Maya 2022 and 3ds Max 2021
- feat: add an option in SceneCachePlayableAsset to snap to nearest frame
- feat: add an option in ProjectSettings to set the default SnapToFrame behaviour
Changed
- deps: update dependencies to com.unity.film-internal-utilities@0.11.0-preview
- opt: record instance modification if there is an actual change for SceneCachePlayer
- opt: disable serialization temporarily when creating SceneCache for the first time
Fixed
- fix: ensure SceneCache prefab modifications are saved after creating
0.8.4-preview
Changed
- deps: update dependencies to com.unity.film-internal-utilities@0.10.2-preview
- opt: optimize SceneCache inspector by doing BeginChangeCheck() per property
0.8.3-preview
Fixed
- SceneCache not playing properly when started from non-zero time
- Ensure error and warning logs appear for SceneCachePlayer
0.8.2-preview
Fixed
- doc: various documentation fixes
0.8.1-preview
Changed
- fix: convert changelog format to semantics versioning
- doc: update all English documentations
Removed
- remove plugin auto-installation for Blender 2.79
- doc: remove Japanese translation inside the package. (Moved to the doc official site)
- doc: remove Japanese readme page
0.8.0-preview
-
feat: support plugin auto-installation of Blender 2.92 and 2.93
-
fix: better error messages when the auto-installation of DCC plugin has failed
-
fix: warnings when using Timeline 1.6.x
-
fix-plugin: include in ClientSettings.h
-
refactor-plugin: separate msAsyncSceneExporter into three files.
-
refactor-plugin: remove noncopyable
-
refactor-plugin: move class macro from MeshSyncDCCPlugins
0.7.2-preview
- fix: errors when installing Blender plugin from a project which has space in its path
- fix: stop copying zip files unnecessarily when installing a supported DCC plugin
- chore: use com.unity.film-internal-utilities@0.8.4-preview
0.7.0-preview
- feat: install DCC plugin from MeshSyncDCCPlugin package, instead of from Github
- feat: apply animation tweaks of SceneCachePlayer directly without clicking Apply button
- feat: support SceneCachePlayer in Timeline
- feat: AnimationCurve editing of SceneCachePlayableAsset in Timeline
- feat: add buttons to set the curve of SceneCachePlayableAsset to linear or reset it to the original values
- fix: install Blender plugin on Mac
- chore: replace dependency from com.unity.anime-toolbox to com.unity.film-internal-utilities
- chore: separate ClientSettings from msClient in the plugin code
- doc: separate the use of SceneCache in Timeline to its own doc and add curves section
0.6.1-preview
- fix: add missing DCC install scripts
0.6.0-preview
- feat: find Blender 2.91 in default locations
- feat: import sc files automatically to make them behave as prefabs (#308)
- fix: create the asset folder before it's required instead of before updating the scene
- fix: inaccurate internal path of SceneCachePlayer after copying to StreamingAssets
- fix: include module dependencies in package dependencies