8000 GitHub - v3c70r/GL4Framework: An OpenGL 4 Framework
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

v3c70r/GL4Framework

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

71 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GL4Framework

GL4Framework is a modern OpenGL 4.x framwork with Python interfaces. In order to support OS X, features that require OpenGL 4.2 or higher are not adopted.

#Features

  • Deferred Renderering img
  • Forward Renderering
  • Screen Space Renderering for Particle System
  • GPU based skeleton animation

img

#TODOs

  • Deferred Rendering with SSAO
  • Surface Editing using Laplacine with rotation from this Paper. (I have done this before in 691F using Graphite. But it's a good idea to incoperate this feature in my engine) (THOUGHT: Maybe I can use OpenMesh?)
  • Eliminate all stars. Using smart pointers to manage resources
0