This repository contains personal notes on learning the C programming language.
# for Fedora
dnf install gcc-c++ gdb clang-tools-extra
#include <stdio.h>
#include <stdbool.h> // bool
#include <stdint.h> // int8_t,..
#include <wchar.h> // wchar_t
bool x = true; // 1 byte, values 0, 1
char a = 'a'; // 1 byte, values -127 to 127 or 0 to 255, usually 8 bit character
unsigned char b = 0xff; // 1 byte, values 0 to 255
signed char c = -1; // 1 byte, values -127 to 127
int d = 1234; // 4 bytes, values -2147483648 to 2147483647
unsigned int e = 1; // 4 bytes, values 0 to 4294967295
signed int f = -127; // 4 bytes, values -2147483648 to 2147483647
short int g = -256; // 2 bytes, values -32768 to 32767
unsigned short int h = 65'535; // 2 bytes, values 0 to 65,535
signed short int i = 32'767; // 2 bytes, values -32768 to 32767
long int j = 0xffffffffffffffL; // 8 bytes, values -9223372036854775808 to 9223372036854775807
signed long int k = -0xffffffffffffff; // 8 bytes, values -9223372036854775808 to 9223372036854775807
unsigned long int l = 0xffffffffffffffffUL; // 8 bytes, values 0 to 18446744073709551615
long long int m = -0xfffffffffffffff; // 8 bytes, values -(2^63) to (2^63)-1
unsigned long long int n = 0xfffffffffffffff; // 8 bytes, 0 to 18,446,744,073,709,551,615
float o = 2.5; // 4 bytes, single precision real (never unsigned)
double p = 3.14; // 8 bytes, double precision real (never unsigned)
long double q = 6.62607015e-34; // 12 bytes
wchar_t r = L'ם'; // 2 or 4 bytes, values 1 wide character
int8_t s = 0x7f; // 1 byte, values -127 to 127
int16_t t = 0x7fff; // 2 bytes, values -32768 to 32767
int32_t u = 0x7fffffff; // 4 bytes, values -2147483648 to 2147483647
int64_t v = 0x7fffffffffffffff; // 8 bytes, values -9223372036854775808 to 9223372036854775807
uint8_t us = 0xff; // 1 byte, values 0 to 255
uint16_t ut = 0xffff; // 2 bytes, values 0 to 65,535
uint32_t uu = 0xffffffff; // 4 bytes, values 0 to 4294967295
uint64_t uv = 0xffffffffffffffff; // 8 bytes, values 0 to 18446744073709551615
// Comment to end of line
/* Multi-line comment */
#include <stdio.h> // Insert standard header file
#include "myfile.h" // Insert file in current directory
#define X some text // Replace X with some text
#define F(a,b) a+b // Replace F(1,2) with 1+2
#define X \
some text // Multiline definition
#undef X // Remove definition
#if defined(X) // Conditional compilation (#ifdef X)
#else // Optional (#ifndef X or #if !defined(X))
#endif // Required after #if, #ifdef
255, 0377, 0xff // Integers (decimal, octal, hex)
2147483647L, 0x7fffffffl // Long (32-bit) integers
123.0, 1.23e2 // double (real) numbers
'a', '\141', '\x61' // Character (literal, octal, hex)
'\n', '\\', '\'', '\"' // Newline, backslash, single quote, double quote
"string\n" // Array of characters ending with newline and \0
"hello" "world" // Concatenated strings
true, false // bool constants 1 and 0
NULL // Pointer type with the address of 0
int x; // Declare x to be an integer (value undefined)
int x=255; // Declare and initialize x to 255
short s; long l; // Usually 16 or 32 bit integer (int may be either)
char c='a'; // Usually 8 bit character
unsigned char u=255;
signed char s=-1; // char might be either
unsigned long x = 0xffffffffL; // short, int, long are signed
float f; double d; // Single or double precision real (never unsigned)
bool b=true; // true or false, may also use int (1 or 0)
int a, b, c; // Multiple declarations
int a[10]; // Array of 10 ints (a[0] through a[9])
int a[]={0,1,2}; // Initialized array (or a[3]={0,1,2}; )
int a[2][2]={{1,2},{4,5}}; // Array of array of ints
char s[]="hello"; // String (6 elements including '\0')
int* p; // p is a pointer to (address of) int
char* s="hello"; // s points to unnamed array containing "hello"
void* p=NULL; // Address of untyped memory (NULL is 0)
enum weekend {SAT,SUN}; // weekend is a type with values SAT and SUN
enum weekend day; // day is a variable of type weekend
enum weekend{SAT=0,SUN=1}; // Explicit representation as int
enum {SAT,SUN} day; // Anonymous enum
const int c=3; // Constants must be initialized, cannot assign to
const int* p=a; // Contents of p (elements of a) are constant
int* const p=a; // p (but not contents) are constant
const int* const p=a; // Both p and its contents are constant
int8_t,uint8_t,int16_t,
uint16_t,int32_t,uint32_t,
int64_t,uint64_t // Fixed length standard types
int x; // Auto (memory exists only while in scope)
static int x; // Global lifetime even if local scope
extern int x; // Information only, declared elsewhere
x=y; // Every expression is a statement
int x; // Declarations are statements
; // Empty statement
{ // A block is a single statement
int x; // Scope of x is from declaration to end of block
}
if (x) a; // If x is true (not 0), evaluate a
else if (y) b; // If not x and y (optional, may be repeated)
else c; // If not x and not y (optional)
while (x) a; // Repeat 0 or more times while x is true
for (x; y; z) a; // Equivalent to: x; while(y) {a; z;}
for (x : y) a; // Range-based for loop e.g.
// for (auto& x in someList) x.y();
do a; while (x); // Equivalent to: a; while(x) a;
switch (x) { // x must be int
case X1: a; // If x == X1 (must be a const), jump here
case X2: b; // Else if x == X2, jump here
default: c; // Else jump here (optional)
}
break; // Jump out of while, do, or for loop, or switch
continue; // Jump to bottom of while, do, or for loop
return x; // Return x from function to caller
int f(int x, int y); // f is a function taking 2 ints and returning int
void f(); // f is a procedure taking no arguments
void f(int a=0); // f() is equivalent to f(0)
f(); // Default return type is int
inline f(); // Optimize for speed
t.x // Member x of struct or class t
p-> x // Member x of struct or class pointed to by p
a[i] // i'th element of array a
f(x,y) // Call to function f with arguments x and y
x++ // Add 1 to x, evaluates to original x (postfix)
x-- // Subtract 1 from x, evaluates to original x
sizeof x // Number of bytes used to represent object x
sizeof(T) // Number of bytes to represent type T
++x // Add 1 to x, evaluates to new value (prefix)
--x // Subtract 1 from x, evaluates to new value
~x // Bitwise complement of x
!x // true if x is 0, else false (1 or 0 in C)
-x // Unary minus
+x // Unary plus (default)
&x // Address of x
*p // Contents of address p (*&x equals x)
x * y // Multiply
x / y // Divide (integers round toward 0)
x % y // Modulo (result has sign of x)
x + y // Add, or \&x[y]
x - y // Subtract, or number of elements from *x to *y
x << y // x shifted y bits to left (x * pow(2, y))
x >> y // x shifted y bits to right (x / pow(2, y))
x < y // Less than
x <= y // Less than or equal to
x > y // Greater than
x >= y // Greater than or equal to
x & y // Bitwise and (3 & 6 is 2)
x ^ y // Bitwise exclusive or (3 ^ 6 is 5)
x | y // Bitwise or (3 | 6 is 7)
x && y // x and then y (evaluates y only if x (not 0))
x || y // x or else y (evaluates y only if x is false (0))
x = y // Assign y to x, returns new value of x
x += y // x = x + y, also -= *= /= <<= >>= &= |= ^=
x ? y : z // y if x is true (nonzero), else z
x , y // evaluates x and y, returns y (seldom used)
- Fixed width integer types (since C99)
- C Programming Tutorial for Beginners
- In 54 Minutes, Understand the whole C and C++ compilation process
- How to manage memory with malloc, calloc, realloc, and free in C
- How to use dynamically allocated arrays
- C Programming Tutorials
- The GNU C Library
- glibc Function and Macro Index