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Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

C 123 9 Updated Dec 30, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,345 687 Updated Jul 14, 2023

Precomputed Radiance Transfer Global Illumination in Unity URP

C# 183 26 Updated May 21, 2023
C 855 282 Updated May 7, 2021

Riru Il2cppDumper 加强版 内存里直接dump出源码信息 ( 已支持易盾)

JavaScript 165 50 Updated Feb 18, 2025

手握次元剑,仗梦走星辰

JavaScript 287 28 Updated Apr 10, 2025

【开源】Unity 商业级引擎源码加密混淆过马甲包 Il2cpp global-metadata加密方案 Android加固&IOS加固

C++ 112 35 Updated May 18, 2024

DXIL Decompile tools, can be used by renderdoc dxil shader analyze

Python 38 4 Updated Sep 25, 2023

Split large meshes in Unity into smaller submeshes

C# 270 42 Updated Apr 25, 2023

Various Static/Realtime Cubemap Rendering Implementations in Unity.

C# 13 Updated Apr 7, 2025

天空盒系统开发(含package开发、暂用工程形式)

C# 48 11 Updated Mar 23, 2025

Lightweight and fast library written in C# for reading Microsoft Excel files

C# 4,165 993 Updated May 14, 2025

A Frida module to dump, trace or hijack any IL2CPP application at runtime, without needing the global-metadata.dat file.

TypeScript 1,248 244 Updated May 20, 2025

Industry-standard navigation-mesh toolset for games

C++ 6,951 1,678 Updated Mar 29, 2025

NormalMap Generator Online

JavaScript 480 117 Updated May 10, 2025

Mesh simplification for Unity.

C# 1,860 288 Updated Feb 14, 2024

My render engine playground.

C++ 58 8 Updated Mar 18, 2023

Shadertoy to Unity shader converter

Rust 102 13 Updated Dec 14, 2024

Implementation of Horizon: Zero Dawn's cloud renderer.

Go 57 7 Updated Sep 7, 2020

帧同步 教程

C# 1,088 276 Updated Mar 23, 2020

use libclang to extract code imformation and code generation

C++ 50 16 Updated Feb 11, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,883 524 Updated May 23, 2025

一个超简单的加密,c实现,用于文件加密(例如lua等)

CMake 32 9 Updated Dec 24, 2020

Header-only Perlin noise library for modern C++ (C++17/C++20)

C++ 744 82 Updated Dec 4, 2021

this is a fork of libnoise which changes the build system from static Makefiles to cmake

C++ 124 48 Updated Sep 1, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,233 1,890 Updated Sep 30, 2024

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,916 1,768 Updated Apr 9, 2025

Volumetric Lights for Unity

C# 2,080 304 Updated Aug 25, 2018

Atmospheric Scattering for Unity

C# 668 102 Updated Jul 15, 2022

shaderlab lib~

ShaderLab 56 32 Updated Jun 20, 2022
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