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vkrt Public template
Forked from tylertms/vkrtA minimal example of the Vulkan ray tracing pipeline.
C UpdatedJun 25, 2025 -
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Wisdom Public
Forked from Agrael1/WisdomLow-level thin multiplatform Graphics API layer
C++ MIT License UpdatedMar 28, 2025 -
glfw-single-header Public
Forked from SasLuca/glfw-single-headerA script that generates a single-header & single-header+single-source version of GLFW
C Creative Commons Zero v1.0 Universal UpdatedMar 27, 2025 -
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Lustra Public
Forked from 1Kuso4ek1/LustraLustra is a new WIP lightweight game engine
C++ GNU General Public License v3.0 UpdatedMar 16, 2025 -
Praxis3D Public
Forked from paul-akl/Praxis3DA homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreaded observer messaging, PBR, CSM, SSAO, HBAO, FXAA, POM, ECS, …
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DXError Public
A library similar to DXErr from the DirectX SDK or DXUT, implementing the conversion of HRESULT to a string.
C++ UpdatedFeb 13, 2025 -
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How-to-Install-TERA-Server Public template
Forked from Loliconera/How-to-Install-TERA-ServerHow to create your own private server for TERA
UpdatedJan 20, 2025 -
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RGL Public
Forked from RavEngine/RGLRavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal
C++ Apache License 2.0 UpdatedSep 2, 2024 -
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ZeldaEngine Public
Forked from iceprincefounder/ZeldaEngineA tiny realtime Vulkan 3D engine with modern graphics, all implementations in the đź“„ZeldaEngine.cpp file.
C++ MIT License UpdatedJul 1, 2024 -
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limitless-engine Public
Forked from hotstreams/limitless-engineOpenGL C++ Graphics Engine
C++ MIT License UpdatedMar 20, 2024 -
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UnityURPToonLitShaderExample Public
Forked from ColinLeung-NiloCat/UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
ShaderLab MIT License UpdatedJan 7, 2024 -
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