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A minimal GPU design in Verilog to learn how GPUs work from the ground up
Lightpanda: the headless browser designed for AI and automation
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
用于个人提升游戏开发能力以及寻找工作,想做一个黑悟空打宇宙机器人的游戏demo,把喜欢的游戏功能都能实现,加油!
a language for fast, portable data-parallel computation
Unity Graphics - Including Scriptable Render Pipeline
This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"
Wuthering Waves server emulator written in Rust
Official DirectX headers available under an open source license
[mirror] Tool for tracing a bitmap, which means, transforming a bitmap into a smooth, scalable image
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
Simple MPL-2.0-licensed C++ geometry processing library.
misyltoad / apitrace
Forked from apitrace/apitraceTools for tracing OpenGL, Direct3D, and other graphics APIs
Tools for tracing OpenGL, Direct3D, and other graphics APIs
RenderDoc is a stand-alone graphics debugging tool.
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such…
An unprofessional open-source Chinese font derived from Fontworks' Klee One. 一款非专业的开源中文字体,基于 FONTWORKS 出品字体 Klee One 衍生。
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.