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| Version | all |
| ------------------------------------------------------------------------------------------------------------------------------
| Header | {z88dk}/include/msx/gfx.h, {z88dk}/include/msx/line.h, {z88dk}/include/msx/3d.h, {z88dk}/include/msx/defs.h |
| Source | {z88dk}/libsrc/msx |
| Include | #include <msx/gfx.h>
|
| Linking | n/a |
| Compile | n/a |
| Supported | MSX, Spectravideo, SC-3000, EINSTEIN |
| Comments | n/a |
NOTE: not all the functions are fully supported on all the listed targets
The GFX library by Rafael de Oliveira Jannone is almost fully included. A relevant extension is the "native" assembly implementation of the "stencils" (codename adopted in z88dk for this rendering technique), permitting to quickly display complex, sizable, filled shapes.
Note that Rafael's work is meant to run with the Hitech C compiler, don't bother him for z88dk related issues !
- Overview
- Platform List
- Unsupported Platforms
- i8080/5 Support
- Homebrew hardware quickstart
- Retargetting
- Building the libraries
- Clang support
- Pragmas
- Adding to Classic
- Introduction
- Library Configuration
- CRT
- Header Files
- Assembly Language
- Library in Depth
- Embedded Platform
- Adding to NewLib
- Benchmarks
- Datatypes
- Debugging
- Decompression
- More than 64k
- Deficiencies
- Compiling Larger Applications
- Importing routines written in 8080 assembly mnemonics
- Using CP/M libraries in REL format with z88dk
- Writing optimal code
- Speeding up Compilation
- CMake usage