Tags: zhaozg/luvi
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Luvi v1.0.1 Release Stability and Leak Fixes - lua-openssl: Update to latest [Ryan Phillips] - openssl: Update to 1.0.2a [Ryan Phillips] - luv: Fix spawn memory leak [Ryan Phillips] - libuv: Reap zombies on spawn [Ryan Phillips] - luvi: Use static runtime on windows [Rob Emanuele] - luvi: Add luvi_renamed.lib for windows DLL loading [Rob Emanuele] - luvi: Fix custom LUVI_MAIN [Ryan Liptak]
Luvi v1.0.0 Release Stability is Here! - luvi: Add bundle.action API for using objects from the zip bundle. [Tim Caswell] - luvi: Remove auto coroutine.wrap, ub.start, and uv.stop. [Tim Caswell] - luvi: Use proper mainpath for auto-require. [Tim Caswell] - luvi: fix packaging, add -Wall and fix warning [Ryan Phillips] - luv: expose O_EXLOCK constant on platforms that have it. [Tim Caswell] - lua-openssl: Update upstream.
Luvi v0.8.0 Release Add a little convention to taste. - luvi: Add conventions to make bootstrapping for apps easier. [Tim Caswell] - If deps/require.lua exists, auto-register it as luvit require system. - If deps/pretty-print module exists, use it to set _G.p and _G.print. - Run main.lua in a coroutine off the main lua "thread". - Auto-start uv loop after starting main.lua. - Auto-stop uv loop after main.lua finishes. - luvi: export libuv externs for binary addons to use. [Ryan Phillips] - luvi: Add basic packaging code using cpack. [Ryan Phillips]
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