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盛趣游戏
- shanghai
- http://blog.csdn.net/u011611902?viewmode=list
Stars
Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality
Stable Diffusion web UI
Extend the Unity Toolbar with your own Editor UI code.
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
The project to learn Unity+Wwise based on the Unity Open Project "Chop-Chop"
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Walk through an infinite, procedurally generated city
Some demo created by Unity Shader
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Bringing Characters to Life with Computer Brains in Unity
用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题
Unity C# reference source code.