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通用UGUI系统

C# 226 49 Updated Mar 1, 2024

Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality

C# 180 20 Updated Dec 16, 2022

A multi-threaded GOAP system for Unity

C# 1,425 156 Updated May 17, 2025

Stable Diffusion web UI

Python 152,719 28,411 Updated May 3, 2025

字体提取工具(APP瘦身神器、APK压缩工具)

Java 904 116 Updated Jun 23, 2017

Extend the Unity Toolbar with your own Editor UI code.

C# 1,803 183 Updated Dec 12, 2023

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal

HLSL 245 38 Updated Mar 17, 2025

基于Unity做的帧同步Demo,ECS架构

C# 1,073 285 Updated Jul 15, 2024

The project to learn Unity+Wwise based on the Unity Open Project "Chop-Chop"

C# 6 11 Updated Apr 26, 2022

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 2,007 404 Updated May 26, 2023

Unity3D游戏高性能战争迷雾系统

C# 279 96 Updated May 15, 2019

战争迷雾

C# 27 10 Updated Feb 17, 2021

性能医生, a mobile game profiler.

Python 444 86 Updated Aug 1, 2022

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,679 1,064 Updated Dec 12, 2022

Walk through an infinite, procedurally generated city

C# 4,722 529 Updated Mar 28, 2021

Some demo created by Unity Shader

ShaderLab 731 238 Updated Mar 15, 2021

JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.

C# 8,433 1,828 Updated Apr 19, 2025

《金庸群侠传》c++复刻版,已完工

C++ 2,735 386 Updated May 15, 2025

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,752 330 Updated Apr 21, 2025

基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性

C# 340 88 Updated Jul 11, 2023

Unity il2cpp reverse engineer

C# 7,702 1,542 Updated Aug 18, 2024

Bringing Characters to Life with Computer Brains in Unity

C++ 8,129 1,082 Updated Jul 23, 2024

Graphic Engine & Game Engine lists

2,107 222 Updated May 20, 2025

用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的

C# 31 14 Updated Nov 30, 2020

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C 5,465 739 Updated May 22, 2025

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,544 1,740 Updated Oct 16, 2021

离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题

C# 197 42 Updated Dec 6, 2018

Unity C# reference source code.

C# 12,261 2,525 Updated May 22, 2025
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