-
Fractured Byte
- Dnepr, Ukraine
- https://www.youtube.com/@zombiHelloZH
Stars
OpenVR Advanced Settings Dashboard Overlay
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
🔥 🔥 🔥 Open Source JIRA, Linear, Monday, and Asana Alternative. Plane helps you track your issues, epics, and cycles the easiest way on the planet.
openvpn-auth-oauth2 is a plugin/management interface client for OpenVPN server to handle an OIDC based single sign-on (SSO) auth flows
Example for Converting WikiJS applications to PDF
PLANKA is the kanban-style project mastering tool for everyone.
laykun / fastbuild-ue5
Forked from fastbuild/fastbuildHigh performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
Mesh optimization library that makes meshes smaller and faster to render
Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Fra…
🪲 BugTrap: Catch unhandled exceptions in unmanaged and managed .NET code.
3D game engine with lua scripting
A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.
Flax Engine – multi-platform 3D game engine
Polygon Clipping and Offsetting - C++, C# and Delphi
A simple ImGui component for rendering profiling data
Source code to Half-Life 2: Sandbox - A free and open-source sandbox Source engine modification.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Industry-standard navigation-mesh toolset for games
A small WPF (and WIP Avalonia) theme library, with 6 built in themes which are easily copy and pasteable, and the MainWindow shows off the themes
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine
C++ implementation of the 3D QuickHull algorithm