Stars
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Mixbox is a library for natural color mixing based on real pigments.
Set of utilities supporting workflows common in GPU raytracing applications
the 2016 polynomial wide angle optics paper code as git repo
Rich is a Python library for rich text and beautiful formatting in the terminal.
XGen Interactive Grooming spline to CyHair exporter
proof of concept of machine learning rivet node
Code for "A Multiscale Microfacet Model Based on Inverse Bin Mapping" (Eurographics 2021) by Asen Atanasov, Alexander Wilkie, Vladimir Koylazov and Jaroslav Křivánek
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI
fast layer decomposition and updating
C++ header-only library for 2D/3D computer graphics, image processing and a little bit of geography.
Arnold BerconWood shader based on Jerry Ylilammi’s BerconMaps.
Simple utilities to enable code reuse and portability between CUDA C/C++ and standard C/C++.
Physically-Inspired Light Streak Filter for Unity (game engine) 📸
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Lighthouse 2 framework for real-time ray tracing
2D Newton Raphson algorithm using Python
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.