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Automated online client for the Flesh and Blood card game. There may be bugs, so the site should not be used as an indication of how the game works. Game interactions and rulings are the jurisdicti…
A lightweight, powerful framework for multi-agent workflows and voice agents
AgentKit: Build multi-agent networks in TypeScript with deterministic routing and rich tooling via MCP.
Extract a .unitypackage, with or without Python
Blockbench - A low poly 3D model editor
This is the official GitHub mirror for the FTEQW project.
Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
Godot 3.5 FPS template with precipitant health and ammo, menus, and basic save/load function.
AI Crash Course to help busy builders catch up to the public frontier of AI research in 2 weeks
Sample apps to help developers get started with Structured Outputs
Open source re-implementation of The Sims 2 in Unity
A standalone server for programming game Screeps
A 2D top-down "action RPG" built with the Phaser HTML5 game framework
Multiplayer top-down shooter made from scratch in C++. Play in your Browser! https://hypersomnia.io Made in 🇵🇱
3D playground built on three.js and cannon.js.
Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
An app that brings language models directly to your phone.
Project Porcupine: A Base-Building Game...in Space!
A Survey on Large Language Model-Based Game Agents