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3D and 2D Texture generation using the compute shaders within the Unity engine.

C# 323 61 Updated Jul 28, 2018

unity urp RayMarching体积云渲染

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a repository of my shader

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A refreshingly simple data-driven game engine built in Rust

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reproduce mancini-liquid-pill webpage using the vanilla threejs

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一个在unity上使用的网络游戏客户端开发框架,为unity所有使用方式提供完善的封装和管理,只需要专注于游戏逻辑的编写

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Example project to draw 1million grass instances on mobile

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A Neural Volumetric Renderer

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A build system for creating cross-platform styles.

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Play with fluids in your browser (works even on mobile)

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Performant plane reflections in three.js r139

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GPGPU cloth simulation

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The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial

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LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 2,984 199 Updated Jun 7, 2025

🧩 Extend Three.js standard materials with your own shaders!

TypeScript 1,103 65 Updated May 23, 2025

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

JavaScript 2,811 281 Updated Jun 4, 2025

✔(已完结)最全面的 深度学习 笔记【土堆 Pytorch】【李沐 动手学深度学习】【吴恩达 深度学习】

Jupyter Notebook 10,847 1,317 Updated Jun 13, 2025

threejs game

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My Unity post processing pipeline and shaders

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WebGL Three.js Cesium.js Examples And Demo - WebGL 的 Three.js 和 Cesium.js 案例 --- Star ---点星星

JavaScript 1,497 222 Updated Jun 13, 2025

Some of the fine books I have read.

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A thin film iridescence approach for ThreeJS.

JavaScript 125 8 Updated Sep 6, 2023

An advanced WebGL debugging toolkit

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