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Software engineer at @microsoft in the Xbox Advanced Technology Group.
GameDev (retro and new) at @Ganksoft.
Highlights
- Pro
Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
N-Gage SDK.
ngagesdk
The N-Gage SDK is a collection of tools, libraries, and documentation that allows developers to develop homebrew software for the Nokia N-Gage.
Ganksoft Entertainment
Ganksoft
Ganksoft Entertainment is a small game studio founded around 1997. We build games, tools, and emulators for retro and modern video game consoles, and PC.
United States of America
Retail Video Game Code
RetailGameSourceCode
Dedicated to preserving video game source code. Contributions welcome. However, this is not for leaked source code.
Mark Seminatore
mseminatore
Experienced leader, software engineer and recovering game developer. Passionate about performance, architecture and solving complex problems.
Seattle, WA
Video Game Preservation
videogamepreservation
An archive of commercial video game source code.
Robin Jones
networkfusion
General hardware engineer, coder and tinkerer for things I find interesting including Nintendo 64's. Core team member of the @nanoframework and @n64-tools.
United Kingdom
Falco Girgis
gyrovorbis
Engine and Toolkit developer for Elysian Shadows, author of the ElysianVMU emulator, Dreamcast enthusiast, KOS contributor, Lua Lover, C++ metatemplate abuser.
Kenny Kerr
kennykerr
Creator of C++/WinRT and Rust for Windows • Engineer on the Windows team at Microsoft • Romans 1:16
John "Lameguy" Wilbert Villamor
Lameguy64
Does not do a whole lot anymore...
Meido-Tek Productions Philippines
Nik
WerWolv
I'm a 26 year old embedded systems electronics engineer. Mostly interested in reverse engineering, low-level coding and homebrew development
Switzerland
Tom Spilman
tomspilman
Board member at the @MonoGame Foundation, programmer and co-owner of @SickheadGames, human analog.
Sickhead Games, LLC Dallas, Texas
Kevin Edwards
KevEdwards
UK based Video Game Developer since 1981. Technology Programmer. Creator of games for NES, SNES, BBC Micro, PC, PS3/4, XBox, Mobile. @KevEdwardsRetro
Sunny Manchester
Apple Pugetsound Program Library Exchange (A.P.P.L.E.)
callapple
An official Apple Users Group established in 1978, A.P.P.L.E. supports the Apple community from the Apple-1 and Apple II, all the way to the modern Mac and iOS.
Apple Pugetsound Program Library Exchange (A.P.P.L.E.)
Clint Rutkas
crutkas
PM Lead on PowerToys, Sudo, Terminal, WSL and more. Goal is to help Microsoft making Windows the best developer platform possible.
@microsoft Seattle, WA
Ben Baron
einsteinx2
Full-stack dev with a preference for iOS and Mac platforms. Enjoy writing console homebrew. Developed iSub for iOS, UI engineer on Photos for Mac 1.0 at Apple
Baron Technology, LLC Medellín, Colombia
Stiletto
stilett0
Retro researcher. Datasheet guru. Brings the Google-fu. MAMEdev admin board member and project facilitator.
Founding member/moderator @ https://VOGONS.org
MAMEDev Pennsylvania, USA
Historical Source
historicalsource
A collection of historical source files, for education and perusal.
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