8000 BrianPeek (Brian Peek) / Following · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View BrianPeek's full-sized avatar
🎮
🎮

Sponsoring

@jotego

Highlights

  • Pro

Organizations

@Ganksoft

Block or report BrianPeek

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@IsoFrieze
Alex Losego IsoFrieze
Creator of Retro Game Mechanics Explained.

Michigan, USA

@localden
Den Delimarsky 🌺 localden
Core AI, Developer Division @ Microsoft

Microsoft

@electronicarts
Electronic Arts electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day

Worldwide

@alexthissen
Alex Thissen alexthissen

Xebia Microsoft Services

@Board-Folk
Board Folk Board-Folk
Repository of Retro Computing, Console and Arcade projects.
@ngagesdk
N-Gage SDK. ngagesdk
The N-Gage SDK is a collection of tools, libraries, and documentation that allows developers to develop homebrew software for the Nokia N-Gage.
@trapexit
trapexit
['C', 'C++', 'Erlang/OTP', 'Python'].

Austin, TX

@Ganksoft
Ganksoft Entertainment Ganksoft
Ganksoft Entertainment is a small game studio founded around 1997. We build games, tools, and emulators for retro and modern video game consoles, and PC.

United States of America

@CedricGuillemet
Cedric Guillemet CedricGuillemet

Microsoft Redon, Brittany, France

@platformio
PlatformIO platformio
Your Gateway to Embedded Software Development Excellence 👽

Ukraine

@RetailGameSourceCode
Retail Video Game Code RetailGameSourceCode
Dedicated to preserving video game source code. Contributions welcome. However, this is not for leaked source code.
@KiCad
KiCad EDA KiCad
KiCad, your open source tool for schematic design and pcb capture
@mseminatore
Mark Seminatore mseminatore
Experienced leader, software engineer and recovering game developer. Passionate about performance, architecture and solving complex problems.

Seattle, WA

@videogamepreservation
Video Game Preservation videogamepreservation
An archive of commercial video game source code.
@networkfusion
Robin Jones networkfusion
General hardware engineer, coder and tinkerer for things I find interesting including Nintendo 64's. Core team member of the @nanoframework and @n64-tools.

United Kingdom

@gyrovorbis
Falco Girgis gyrovorbis
Engine and Toolkit developer for Elysian Shadows, author of the ElysianVMU emulator, Dreamcast enthusiast, KOS contributor, Lua Lover, C++ metatemplate abuser.
@mmontag
Matt Montag mmontag
Previously @spotify, @rdio

San Francisco, CA

@mwenge
Rob Hogan mwenge
Amateur hour, every hour, on the hour.
@anhillier-xbox
Angela anhillier-xbox
Xbox ATG developer

Microsoft

@kennykerr
Kenny Kerr kennykerr
Creator of C++/WinRT and Rust for Windows • Engineer on the Windows team at Microsoft • Romans 1:16
@Lameguy64
John "Lameguy" Wilbert Villamor Lameguy64
Does not do a whole lot anymore...

Meido-Tek Productions Philippines

@WerWolv
Nik WerWolv
I'm a 26 year old embedded systems electronics engineer. Mostly interested in reverse engineering, low-level coding and homebrew development

Switzerland

@tomspilman
Tom Spilman tomspilman
Board member at the @MonoGame Foundation, programmer and co-owner of @SickheadGames, human analog.

Sickhead Games, LLC Dallas, Texas

@jotego
JOTEGO jotego
Creator of arcade FPGA cores for MiSTer, Pocket and other platforms

Valencia, Spain

@furrtek
Furrtek furrtek
Yip yap

France

@KevEdwards
Kevin Edwards KevEdwards
UK based Video Game Developer since 1981. Technology Programmer. Creator of games for NES, SNES, BBC Micro, PC, PS3/4, XBox, Mobile. @KevEdwardsRetro

Sunny Manchester

@feywind
Megan Potter feywind
Software Engineer at Google Cloud

@GoogleCloudPlatform Toronto area, ON

@callapple
Apple Pugetsound Program Library Exchange (A.P.P.L.E.) callapple
An official Apple Users Group established in 1978, A.P.P.L.E. supports the Apple community from the Apple-1 and Apple II, all the way to the modern Mac and iOS.

Apple Pugetsound Program Library Exchange (A.P.P.L.E.)

@pascalorama
Pascal pascalorama
Home of my private projects

Belgium

@crutkas
Clint Rutkas crutkas
PM Lead on PowerToys, Sudo, Terminal, WSL and more. Goal is to help Microsoft making Windows the best developer platform possible.

@microsoft Seattle, WA

@einsteinx2
Ben Baron einsteinx2
Full-stack dev with a preference for iOS and Mac platforms. Enjoy writing console homebrew. Developed iSub for iOS, UI engineer on Photos for Mac 1.0 at Apple 

Baron Technology, LLC Medellín, Colombia

@stilett0
Stiletto stilett0
Retro researcher. Datasheet guru. Brings the Google-fu. MAMEdev admin board member and project facilitator. Founding member/moderator @ https://VOGONS.org

MAMEDev Pennsylvania, USA

@historicalsource
Historical Source historicalsource
A collection of historical source files, for education and perusal.
@kayateia
Kayateia kayateia
Nerdgrrl with a love for old school tech meeting new school tech.
0