8000 BrianPeek (Brian Peek) / Starred · GitHub
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Starred repositories

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Classic Macintosh emulator

Rust 255 8 Updated Jun 27, 2025

Super Merryo Trolls, an Apple IIgs game abandoned in 1994, then recovered 30 years later with modern tools.

Assembly 21 1 Updated Feb 28, 2025

A native Linux filesystem for Microsoft OneDrive

Go 2,200 94 Updated Aug 27, 2024

Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.

C# 61 6 Updated Jun 3, 2025

Open-source implementation of the Nintendo WaveBird protocol using Silicon Labs Wireless Gecko SoCs

HTML 324 8 Updated May 30, 2025

A single C header with bitwise hacks

C 35 5 Updated Nov 27, 2021

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

C++ 701 229 Updated Nov 14, 2023

C++ Modern Framework For Game Cheating

C++ 75 6 Updated May 18, 2025

Model Context Protocol for WinDBG

Python 657 61 Updated Jun 25, 2025

A work in progress decompilation of Wave Race 64

Assembly 50 8 Updated Jun 27, 2025

C translation of pacman ROM

C 14 Updated May 12, 2025
Pascal 166 14 Updated May 3, 2025

Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license

C 240 37 Updated Jun 7, 2025

Colorizing text editor for ImGui

C++ 91 28 Updated Feb 12, 2025

Tempest 2000 (1994) by Jeff Minter

Assembly 29 2 Updated Apr 22, 2025
Roff 1 1 Updated Jun 19, 2025
Assembly 1 Updated Mar 19, 2025

Boot loaders for Atari Lynx

1 Updated Apr 15, 2025

Amiga diskettes and hardfiles for WinUAE to run an emulated Handy development environment

2 1 Updated Mar 14, 2025

.NET Core library to create highly customized autounattend.xml files

C# 1,398 123 Updated Jun 10, 2025

Wrapper for SGL in c++

C++ 42 2 Updated Jun 25, 2025

Blazing 💥 fast terminal-ui for git written in rust 🦀

Rust 19,791 623 Updated Jun 27, 2025

Basic Bootloader for PS2, PSX-DESR

C 147 13 Updated Mar 29, 2025

Lightweight NES sound driver

Assembly 27 Updated Mar 29, 2025

A decompilation and port of Sonic Advance 2 - a GameBoy Advance game written in C

C 461 30 Updated Jun 18, 2025

A curated list of Multiplayer Game Network Programming Resources

C 8,015 509 Updated Mar 20, 2025
Assembly 1 Updated Apr 18, 2025

PowerPC Windows NT ported to Nintendo GameCube/Wii/Wii U

C 662 17 Updated May 26, 2025

A homebrew audio driver for the Super Nintendo

Rust 24 3 Updated Jun 21, 2025

Command and Conquer: Red Alert

C++ 6,364 1,237 Updated Feb 27, 2025
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