8000 Releases · SpectralPack/Talisman · GitHub
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Releases: SpectralPack/Talisman

v2.2.0

13 Apr 18:26
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What's Changed

  • [I46] BigNum: fix comparisons with 0 and for negatives-to-negatives by @Airtoum in #47
  • [I45] Use number-safe utility function for hand color by @Airtoum in #48
  • Fixing crashes and unexpected behavior resulting from latest changes by @bobjoe400 in #49
  • (perceived) fix for decimal hand levels by @bobjoe400 in #55
  • Update .gitignore by @Dragokillfist in #57
  • basically all the fixes in the last week by @MathIsFun0 in #54

New Contributors

Full Changelog: v2.1.0...v2.20

v2.2.0a

18 Apr 22:34
e2939fb
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What's Changed

  • ensuring :pow is not being called on a primitive, used ^ instead by @charging1948 in #67

New Contributors

Full Changelog: v2.20...v2.2.0a

v2.1.0

23 Feb 06:54
6bfbdca
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What's Changed

  • Hand levels and dollars are now also handled by Talisman
  • Compatibility with the latest version of Steamodded

New Contributors

Full Changelog: v2.0.2...v2.1.0

v2.0.2

30 Nov 05:43
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  • Fixed an issue where leveling up a poker hand prevented Talisman's increased score limit from applying unless Cryptid is installed
  • Fixed formatting issues with BigNum and OmegaNum numbers in card descriptions with Steamodded

v2.0.1

22 Nov 15:30
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What's Changed

  • Added the option to use OmegaNum to handle scoring, increasing the limit from ~10^10^308 to ~10{1000}10 (by @Mathguy23)
  • Added API for scoring with higher-order operations (XChips, ^Mult, ^Chips, ^^Mult, ^^Chips, ^^^Mult, ^^^Chips, Hyperoperational Mult, Hyperoperational Chips) (by @jenwalter666)
  • Score calculations now run as a separate coroutine, to prevent game freezes and crashes from very long scoring operations (by @cg-223)
  • Many bugfixes and improvements

New Contributors

Full Changelog: v1.2.2...v2.0.1

v1.2.2

19 Jun 01:27
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Fixed a bug where only the mantissa of numbers were being loaded properly from savefiles
Note: For installing the latest release of Cryptid, use the version bundled in Cryptid's latest release

v1.2.1

15 Jun 19:48
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Fixed a bug where saves could not be loaded

v1.2.0

12 Jun 12:27
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  • Made the option to increase the score cap toggleable (so the animation remover can be used separately)
  • Fixed a bug where chips weren't being handled by Talisman

v1.1.11

31 May 15:36
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  • Fixed performance issues related to changes in v1.1.10

v1.1.10

31 May 13:05
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  • Fixed a crash on profiles without all Jokers with score requirements unlocked
  • Fixed a crash that prevented reopening some save files
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