Releases: Xzotl42/arm5e
Releases · Xzotl42/arm5e
Version 2.2.3.19, Ophilio, less young
2.2.3.19, Ophilio, less young
Dependencies updates
- arm5e-compendia module minimum version 0.2.3
Features & changes
- Updated userguide (markdown only)
Bug fixes
- Fix on V10 for enchanted items.
- It is no longer needed to reopen or re-render an enchanted Item sheet for the enchantments section folding to work.
- Auras are working again properly.
- Fix migration of magic items and already migrated ones.
Version 2.2.3.17, Ophilio, once young
2.2.3.17, Ophilio, once young
Dependencies updates
- arm5e-compendia module minimum version 0.2.2
Features & changes
- [technical] Verified for V11.315
- [technical] better handling of inter-actor links, cleaner code, faster actor load.
- Simplified abilities and spell masteries xp display
- new design for input fields
- Items can now be enchanted
- new Enchantment schema
- Extension of the sheet for enchantable items.
- Complete design of all enchantments types
- Edition of enchantments in the magic item sheet.
- Drag and drop of Spells and Magical effects on enchanted item sheet
- Bigger area to drop
- Dropping an enchantment on an enchantable Item will appraise it automatically.
- Added authorship
- Vis costs
- Migration of legacy magic items
- Pick the type of enchanted item
- Filter shape and material options based on the Sourcebook filter setting
- link an enchantment effect to a particular size and material (capacity)
- [technical] rework and factorization of the foldable sections code
- [technical] converted larger png assets into webp + userguide update of image links
- [technical] new framework for lab activities for factorization purposes
- Hotbar improvements
- Actors and Items have the correct icon used.
- Items in the sidebar are accepted.
- Added generic ability for academic, arcane and martial category.
- User based cache of the section folding state.
- It is now possible to edit the begin date of a long duration event (warning: all remaining seasons will be sequenced from that one)
- New lab activity: Minor enchantment
- It is now possible to schedule lesser enchantments in the lab
- New limited sheet for covenants and laboratories
- New active effects
- Optional bonus on rolls
- Free choice of abilities in long term activities (ie: character doesn't need to have it to progress)
- New total for spell masteries xp.
- Updated French version by Orneen
Bug fixes
- Fixe 8000 d important item migration bug
- Covenants can no longer equip weapons and armors
- Fix vis study activity
- Schedule and activity sheets no long pop out on date change.
- Clicking on an activity in the Troupe Schedule dialog won't create an additional diary entry.
- Fix Recovery rolls on V10
- Fixed error in macro creation
- Fixes on diary entries
- Capped spell masteries based on teacher score
- Fixed rollback of capped masteries.
- Remove xp multiplier from progressed xp.
- Actor age is now changing properly when the date changes.
- It is no longer possible to roll for aging unless a year of birth is set (it defaults to 1200 at creation)
- Aging rolls are computing the age modifier based on the year of the diary entry instead of current year
- Penetration spell mastery is now properly added to the penetration score.
Version 2.2.2.22, Nico BF2
2.2.2.22, Nico BF2
Fixes
- Fix Recovery rolls on V10
Nico BF1, version 2.2.2.21
2.2.2.21, Nico BF1
Fixes
- Fix Vis study activity
Nico, version 2.2.2.20
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2.2.2.20, Nico
Fixes
- Compendia indexes are computed later as they were not ready in V10
- Active effects are again editable in V10
- Fixed background size in dialogs
- Fix dates reset of diary entries
Version 2.2.2.18, Nico de Mu
2.2.2.18, Nico de Mu
Features & changes
- New aura management
- Players can now toggle effects
- New French version (by Orneen)
- [technical] HTML and CSS refactoring and cosmetic improvements
- Multi-realms alignments with updated Active Effect
- [technical] Verified for Foundry V11.311
- Improved spell design dialog
- New active effects for "Flawless magic" virtue
- [technical] Added lot of test coverage to the diary entries, code factorization and simplification.
- Added apparent age in the limited actor sheet
- Added a new "Player's name" field on actor sheet
- [technical] Removed unused compendia of the system.
- Added new mandatory module dependency : arm5e-compendia
- New setting to set your reference compendia module
- Added indexKey to all Items and include them in the compendia index
- New GM actor profiles to quickly add abilities to an actor.
Bug fixes
- Obsolete active effects are now properly deleted from synthetic actors (unlinked) - V11 only
- Duplicate V11 effects are now deleted properly
- Wounds of synthetic actors are now migrated properly
- Casting total is now rounded before checking for failure.
- Effects coming from the same duplicated Item (eg: dragged from Compendium) are now properly distinguished in Actor sheet.
- Changing the type of roll from characteristic to ability computes totals properly
- Fixed source and page of Virtues Items in the system compendium
- Changing ability in a teaching activity computes the teacher score properly
- Fixed typo in "writting" activity bonus in existing active effects
- Active effects on Items are now migrated properly
- Spells learned through seasonal activities are now cleared of their mastery level and bonuses.
- Fixed icon size problem in Codex
- Added missing Soak bonus, if any, in the combat tab.
- Affinities are taken into account when checking if the student will overcome the teacher
- Fixed the case of some assets that were not loading under Linux.
Version 2.2.2.6, Nicodemus Ex Miscellanea
2.2.2.6, Nicodemus Ex Miscellanea
Bug fixes
- Ritual magic now adds the proper number of fatigue levels
- Fixed bug with Dice So Nice integration where rolling for botch always seemed to result in one.
- Spontaneous casting without casting now displays its chat message respecting the roll mode instead of always private.
- Fixed migration bug in V11 where effects coming from Items were kept duplicated.
- Improved migration for unlinked tokens
- Effect tab displays all applicable effects
- Changing aging point no longer raises an error.
- It is not possible anymore to delete active effects belonging to Items on the actor sheet.
Version 2.2.2.2, Nicodemus crippled by Twilight
2.2.2.2, Nicodemus crippled by Twilight
Features & changes
- Actors no longer have an individual date, only the world's date is the reference.
- As a GM it is now possible to edit the dates of an applied activity
- Age is now computed using the birth year (or default to 20)
- New active effect to change the effective age
- Added quantity of items in inventory tab.
- Edition of transferred active effect (eg: from a virtue or flaw) is now possible (V11 only)
- Vis extracted from aura is now dropped in the lab inventory
- Trusted players can now edit and create active effects
- new logo for Ars Magica system and worlds
Nicodemus, version 2.2.1.0
2.2.1.0, Nicodemus
Bug fixes
- Removed V11 database files
- Some migrations issues in book schemas and diary schemas were fixed
Nicodemus ex Jerbiton
2.2.0.2, Nicodemus ex Jerbiton
Bug fixes
- Fix typo for V10 compatibility
- Fix corrupted png files