Stars
A procedural textures authoring and 3D model painting tool based on the Godot game engine
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
C++ Game Engine with OpenGL 4.1 for Windows & MacOS
C++20 thread pool / tasking library / coroutine runtime with no compromises. Excellent performance, powerful features, and simple syntax.
Graphite is a "smart font" system developed specifically to handle the complexities of lesser-known languages of the world.
Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, Chromium, Redis and WebKit/Safari
An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
Rapid YAML - a library to parse and emit YAML, and do it fast.
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
A launch point for your personal nvim configuration
A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed and Skydio drones. 2 scientific references.
stb single-file public domain libraries for C/C++
Godot Engine – Multi-platform 2D and 3D game engine
Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
Mesh optimization library that makes meshes smaller and faster to render
Header-only TOML config file parser and serializer for C++17.