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Releases: odabugs/kof-combo-hitboxes

8000

1.0.3

19 Oct 05:01
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  • Add new global config option: "drawProjectiles" (controls whether hitboxes of projectiles thrown by player characters are displayed)
  • Add new per-player config option: "enabled" (controls whether hitboxes of player characters are displayed for each player independently)

Update on Feb 3, 2020: Fix issue #1 with updated download zip

1.0.2

29 Aug 02:50
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  • Fixed issue with overlay window appearing completely transparent in Windows 10 Creators Update

1.0.1

07 Jun 02:32
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  • Add support for GOG.com releases of KOF '98UMFE and KOF 2002UM
  • New games supported:
    • PS2 (via PCSX2):
      • Capcom vs. SNK 2 (NTSC-U version only at this time)
      • Capcom Fighting Evolution (NTSC-U version only at this time)

1.0.0

12 Jul 03:33
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  • Full-scale rewrite using LuaJIT 2.0.5 (http://luajit.org/)
  • New games supported:
    • Steam:
      • Guilty Gear XX Accent Core +R
      • Guilty Gear XX #Reload
        • Note: Non-Steam releases of this game are not tested
    • PS2 (via PCSX2):
      • King of Fighters XI (NTSC-J, NTSC-U, PAL)
      • King of Fighters '98 Ultimate Match (NTSC-J, NTSC-U, PAL)
        • "NeoGeo Mode" is also supported
      • King of Fighters 2002 Unlimited Match (NTSC-J, NTSC-J Tougeki Ver.)
        • "NeoGeo Mode" is also supported
      • King of Fighters NeoWave (NTSC-J, PAL)
      • NeoGeo Battle Coliseum (NTSC-J, NTSC-U, PAL)
  • New features:
    • KOF 98UM/2002UM: Close normal range marker line now turns red when within activation range

Some games currently have known issues, which are displayed upon startup. Please take note of those issues when using this release. PS2 games were tested using PCSX2 1.4.0 (http://pcsx2.net/).

0.0.4

24 Mar 04:34
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  • New feature: Switched renderer from OpenGL to DirectX 9, should fix black screen issues for most users (Windows Aero and DWM are still required at this time)
  • New box type colors for anywhere juggle boxes, OTG (knockdown) vulnerable boxes, and counterhit vulnerable boxes (currently unused)
  • Less obtrusive default color settings for throw/throwable/collision boxes
  • Support loading config files from non-ANSI pathnames
  • Fixed various bugs related to config file parsing

0.0.3

14 Feb 19:52
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  • New feature: Config file

0.0.2

03 Jan 05:56
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  • New feature: Onscreen gauge overlays for stun meter and guard gauge (98UM only), and stun recovery (both games)
  • Hotkey F7 can be used to toggle onscreen gauge display.
  • Hitbox overlay is now automatically hidden if neither the game window nor the viewer console window are in focus.

0.0.1

01 Jan 01:11
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Initial release 0.0.1
0