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Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
🚀 A fast and lightweight utility and Python library for downloading posts, stories, and highlights from Instagram.
GPU implementation of film grain rendering
Extract Metal functions from .metallib files.
Generate and compose commonly-used procedural noises and distributions, in pure Swift
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Prototype complex pipelines directly from a single shader by branching it into stages
An image effects library for JavaScript using WebGL
Official code for "Towards An End-to-End Framework for Flow-Guided Video Inpainting" (CVPR2022)
Synthetic Faces High Quality (SFHQ) Dataset. 425,000 curated 1024x1024 synthetic face images
This package provides a pythorch implementation of "GAN-Control: Explicitly Controllable GANs", ICCV 2021.
[SIGGRAPH'22] StyleGAN-XL: Scaling StyleGAN to Large Diverse Datasets
DALL·E Mini - Generate images from a text prompt
Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis neural network, in Pytorch
A library for efficiently drawing to a texture in p5 WebGL mode.
Implementation / replication of DALL-E, OpenAI's Text to Image Transformer, in Pytorch
[CVPR 2022] Pastiche Master: Exemplar-Based High-Resolution Portrait Style Transfer
Naive screen-space subsurface scattering solution for Unity 5.
Official PyTorch Code and Models of "RePaint: Inpainting using Denoising Diffusion Probabilistic Models", CVPR 2022
A GAN experiment that, given an image of a letter, produces an alphabet in the same style.