8000 amerkoleci (Amer Koleci) / Following · GitHub
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@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@electronicarts
Electronic Arts electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day

Worldwide

@bryanedds
Bryan Edds bryanedds
hopefully we leave the world a little truer than we found it
@jrouwe
Jorrit Rouwe jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.

Netherlands

@brogan89
brogan brogan89
🎮Game developer using C#🎮

@RocketWerkz New Zealand

@antopilo
Antoine Pilote antopilo
Software Developer - @Facepunch

@Facepunch Montreal

@JRBowman
BowmanDev JRBowman
Designing and Developing cool stuff!

Red Hat Pittsburgh, PA

@malstraem
malstraem
software engineer working on graphics and simulations for civil aviation🤓

Moscow

@apistol78
Anders Pistol apistol78
Game/engine programmer at work, Electronic and FPGA enthusiast at home

Sweden

@XenoAtom
XenoAtom
A collection of various C# libraries to experiment running a .NET NativeAOT based Operating System on top of a bare metal Linux Kernel
@dellis1972
Dean Ellis dellis1972
Works @microsoft. Current President of @MonoGame Foundation. For MonoGame related queries use biz@monogame.net

@microsoft

@chickensoft-games
Chickensoft chickensoft-games
Open source tools for C# and Godot.

United States of America

@aquagoose
Aqua aquagoose
C# and C++ developer, creating game engines and other tools useful for games development. Mod tracker enthusiast.

@Aquatic-Games England

@Golle
Jens Andersson Golle
Senior Software Engineer

Stockholm, Sweden

@rbnpontes
rbnpontes rbnpontes
Hi👏🏻 I'm Ruben Gomes, a Software Engineer and the Creator behind REngine (A Brazilian game engine) github.com/rbnpontes/REngine

Brazil

@Kryptos-FR
Nicolas Musset Kryptos-FR

@color-rise Lyon, France

@syoyo
Syoyo Fujita syoyo
No ray tracing no life.

Light Transport Entertainment, Inc. Tokyo, Japan

@xoofx
Alexandre Mutel xoofx
VP of Engineering at DataGalaxy, C#/.NET OSS, lang/compilers, GPU/sound, architecture 🏎️ Microsoft MVP, ex-demoscene PC/Amiga🎆 Veggie🌿, opinions are my own

DataGalaxy Grenoble - France

@NoelFB
Noel Berry NoelFB
Sometimes, when I'm in the right mood, I make videogames and art. Or something.

Canada

@polymonster
Alex Dixon polymonster
gamedev, low level graphics and video.

London

@eliemichel
Elie Michel eliemichel
Computer Graphics research and teaching.

@adobe Paris

@Maksims
mrmaxm Maksims
WebGL, WebXR, full-stack, consulting

Freelancing Latvia

@UltraEngine
UltraEngine

Leadwerks Software United States

@deccer
deccer
Enterprise Architect

Sol

@garrynewman
Garry Newman garrynewman
Gorgeous and incredibly strong. Part of @Facepunch.

@Facepunch England

@GloriousPtr
Mohit Sethi GloriousPtr
Engine Programmer II at Cloud Imperium Games (CIG)

@CloudImperiumGames Manchester, UK

@jayrulez
Robert Campbell jayrulez

Startup Jamaica Canada

@flibitijibibo
Ethan Lee flibitijibibo
I develop @FNA-XNA and get lots of games on Linux.

@FNA-XNA Georgia, USA

@TheSpydog
Caleb Cornett TheSpydog
Video game programmer. Core developer of @FNA-XNA.
@adepke
Andrew Depke adepke

Colorado, United States

@warrenm
Warren Moore warrenm

San Francisco, CA

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@toji
Brandon Jones toji
WebGPU/WebXR at Google

@google San Jose, CA

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

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