Viewer Crash Fix:
This fixes a crash when viewing slices of 2d texture arrays.
The logic was written such that it worked correctly for 3d volume textures, but would read outside of valid memory for 2d texture arrays (including cube maps)
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Viewer Crash Fix:
This fixes a crash when viewing slices of 2d texture arrays.
The logic was written such that it worked correctly for 3d volume textures, but would read outside of valid memory for 2d texture arrays (including cube maps)