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Pull requests: freeorion/freeorion
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Create cn.txt
category:feature
The Issue/PR describes or implements a new game feature.
component:translation
The Issue/PR provides or updates translations or deals with the translation process in general.
#5219
opened May 7, 2025 by
MeizhouWan
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Refactor Pathfinder universe graphs (ref issue #5200)
category:feature
The Issue/PR describes or implements a new game feature.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
Change type of resource.path option to boost::filesystem::path
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
status:help wanted
Other developers or external contributors are welcome to support developing this Issue/PR.
Fix the running of github CICD on ubuntu when CMakeLists.txt changes
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:infrastructure
The Issue/PR deals with development aiding infrastructure like CI, distribution or helper tools.
status:cherry-pick for release
The PR should be applied to the currently open release branch.
#5168
opened Mar 16, 2025 by
vincele
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Check the capital has neighbouring system (SmokeTestGame)
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
Use Boost.Process V2 if available
category:refactoring
The Issue/PR describes or contains an improved implementation.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
status:help wanted
Other developers or external contributors are welcome to support developing this Issue/PR.
Time in int16_t
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
#5123
opened Feb 22, 2025 by
geoffthemedio
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Add exploration research from killed ships as well
category:refactoring
The Issue/PR describes or contains an improved implementation.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
Fix out-of-codepage unicode path handling for sounds and fonts
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
#4990
opened Jul 29, 2024 by
Blue-Award
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rule move before production effects to after production
category:refactoring
The Issue/PR describes or contains an improved implementation.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
Restrict meter updates for newly created objects to newly created ones
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
Avoid warning about __TIME__ in non-test builds
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:build system
The Issue/PR deals with CMake, Visual Studio or the general build process.
#4966
opened Jun 29, 2024 by
Grummel7
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arc syphon part
category:feature
The Issue/PR describes or implements a new game feature.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
Tweak - Give the whole robotic hull line robotic repair
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4939
opened Apr 29, 2024 by
MichaelCourtney
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Increase Charge bonus with speed
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4936
opened Apr 27, 2024 by
MichaelCourtney
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Rebalance Organic Growth/Organic Hulls
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4914
opened Apr 4, 2024 by
MichaelCourtney
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Swap order of monster and special placement in universe generation
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4880
opened Mar 8, 2024 by
MichaelCourtney
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(AI)Tweak research tree
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:AI
The Issue/PR deals with the Python AI decision making code or affects it.
#4879
opened Mar 7, 2024 by
MichaelCourtney
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initiate combat for hidden blockade
category:feature
The Issue/PR describes or implements a new game feature.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#4835
opened Jan 5, 2024 by
agrrr3
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Prevent meters from being set to a value above LARGE_VALUE
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
priority:low
The Issue/PR is of minor importance/urgency and can be set aside for more urgent tasks.
Include all owned objects in resource generation tally for players list
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#4764
opened Oct 4, 2023 by
geoffthemedio
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[AI] Remove hardcoded outpost cost
category:refactoring
The Issue/PR describes or contains an improved implementation.
component:AI
The Issue/PR deals with the Python AI decision making code or affects it.
#4752
opened Sep 25, 2023 by
Cjkjvfnby
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Rename GameRules to GameRulesDefinition to avoid conflict with GameRules
category:refactoring
The Issue/PR describes or contains an improved implementation.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4726
opened Sep 1, 2023 by
Cjkjvfnby
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