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  • HTML Updated Apr 7, 2025
  • seoha-kim Public

    Github bio

    Updated Mar 12, 2025
  • Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

    MIT License Updated Dec 30, 2024
  • Sync-NeRF Public

    [AAAI 2024] Official repository for "Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos"

    Jupyter Notebook 59 2 Updated Nov 29, 2024
  • Sync-4DRF Public

    [ECCVW 2024] Official repository for "Optimizing Dynamic NeRF and 3DGS with No Video Synchronization"

    3 Updated Sep 10, 2024
  • Updated Sep 10, 2024
  • Open3DRF Public

    Forked from hyunji12/Open3DRF

    [AAAI 2025] Official repository for "Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space"

    Updated Aug 16, 2024
  • E-D3DGS Public

    Forked from JeongminB/E-D3DGS

    [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"

    Python 2 Other Updated Aug 14, 2024
  • References Public

    Updated Jul 9, 2024
  • dust3r Public

    Forked from naver/dust3r

    DUSt3R: Geometric 3D Vision Made Easy

    Python Other Updated Jun 26, 2024
  • Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

    Python Other Updated Oct 20, 2023
  • 4DGaussians Public

    Forked from hustvl/4DGaussians

    4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

    Jupyter Notebook Other Updated Oct 19, 2023
  • Direct voxel grid optimization for fast radiance field reconstruction.

    Python Other Updated May 15, 2023
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