2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.
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Jun 26, 2019 - Python
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2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.
Implementation of Keylug in Python 2.7. Associated with conference publication.
Newton's Law of Gravitation Simulation Using Verlet Integration
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