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Issues: unitystation/unitystation

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#10011 opened Aug 6, 2023 by MaxIsJoe
Open 43
Map Saver/Loader Issues
#10789 opened Apr 3, 2025 by FuntimeDudeski
Open 7
Beta
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Issues list

Ore spawns convert rock on their tile to loose rock Status: requires exploration This issue is a feature request or bug but we don't know how to solve it yet. Requires some research System: Mining Tasks related to mining occupation Type: Discussion For tickets for discussing / deciding. Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10840 opened May 5, 2025 by FuntimeDudeski
[BUG] WrenchSecurableWithAccessRestriction never accepts your clearance Type: Bug Already implemented, but isn't fuctioning as expected.
#10802 opened Apr 11, 2025 by corp-0
1 task done
[BUG] available ghost roles do not get updated properly on the client Type: Bug Already implemented, but isn't fuctioning as expected.
#10800 opened Apr 8, 2025 by Bod9001
1 task done
[BUG] Cloner should use multitool linking and not object neighbours Type: Refactor These issues refer to current code that be overhauled or refactored.
#10791 opened Apr 5, 2025 by AtnerNT
Map Saver/Loader Issues Group: Mapping Priority: High Issues that have priority over any other issue. Priority: Urgent
#10789 opened Apr 3, 2025 by FuntimeDudeski
MacOS Builds are completely borked right now Affects only: Client Issues that only occur on clients, but never on the server. Affects only: Hub Issues related to Station Hub Affects only: Linux Only occurs on the Linux client. Priority: Urgent
#10683 opened Feb 2, 2025 by MaxIsJoe
[BUG] Unscrewing a camera doesn't prevent the AI from seeing through it Priority: Low Things that don't interfere with playability. Low priority. Type: Bug Already implemented, but isn't fuctioning as expected.
#10673 opened Jan 18, 2025 by MaxIsJoe
1 task done
[BUG] AI cannot use the radio while carded Priority: Low Things that don't interfere with playability. Low priority. Type: Bug Already implemented, but isn't fuctioning as expected.
#10672 opened Jan 18, 2025 by MaxIsJoe
1 task done
[BUG] Virologist's PDA - missing 'Toggle PDA Light' button Priority: Low Things that don't interfere with playability. Low priority. Type: Bug Already implemented, but isn't fuctioning as expected.
#10633 opened Nov 28, 2024 by Poduchen
1 task done
[Feature] Unify cargo export scanner Price and cargo selling price into the same code Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10578 opened Oct 19, 2024 by Bod9001
1 task done
Cybernetic Surgery is unintuitive and needs better user feedback. Priority: High Issues that have priority over any other issue. System: Health Tasks related to medical role Type: Refactor These issues refer to current code that be overhauled or refactored.
#10552 opened Oct 6, 2024 by AtnerNT
[BUG] Password server don't work Type: Bug Already implemented, but isn't fuctioning as expected.
#10528 opened Sep 15, 2024 by Fr-Dae
1 task done
[Feature] Chloral Hydrate needs an effect Priority: Low Things that don't interfere with playability. Low priority. System: Chemistry Tasks related to chemistry role System: Health Tasks related to medical role Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10523 opened Sep 11, 2024 by Fr-Dae
1 task done
[Feature] Players can be covered in reagents. Group: Spriting Issues related to sprites and artwork, e.g. fixing, updating or drawing new sprites Priority: Low Things that don't interfere with playability. Low priority. System: Chemistry Tasks related to chemistry role Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10505 opened Aug 19, 2024 by eurtod
1 task done
[BUG] Traitors and Objectives do not show at end of round. Priority: High Issues that have priority over any other issue. Type: Bug Already implemented, but isn't fuctioning as expected.
#10502 opened Aug 19, 2024 by eurtod
1 task done
[Refactor] Aliens must be remade from scratch to use the current mob/player base (HealthV2). Group: MobV2 Priority: Urgent Type: Refactor These issues refer to current code that be overhauled or refactored.
#10500 opened Aug 18, 2024 by MaxIsJoe
[Balance] Light and glow item Priority: Questionable Things that are unlikely to be fixed or implemented System: Lighting related to lighting system/FoV Type: Balance related to game balance Type: Bug Already implemented, but isn't fuctioning as expected.
#10486 opened Aug 11, 2024 by Fr-Dae
1 task done
[BUG] input focus needs to use multi-interest bool Group: UI Issues related to the UI Priority: Low Things that don't interfere with playability. Low priority. Type: Bug Already implemented, but isn't fuctioning as expected.
#10463 opened Jul 27, 2024 by Bod9001
1 task done
[Feature] add sleeper Priority: Low Things that don't interfere with playability. Low priority. System: Health Tasks related to medical role Type: Balance related to game balance Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10431 opened Jul 8, 2024 by Bod9001
1 task done
[Feature] in game paperback up Priority: High Issues that have priority over any other issue. System: Health Tasks related to medical role Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10318 opened Apr 3, 2024 by Bod9001
1 task done
[Refactor] Allowing Game Modes with different rulesets Priority: High Issues that have priority over any other issue. System Tasks which involve general capabilities of the game Type: Refactor These issues refer to current code that be overhauled or refactored.
#10271 opened Jan 31, 2024 by MaxIsJoe
1 of 5 tasks
[Feature] make surgery more interesting Poor Quality Issues or PRs that are deemed too low quality due to poor English or not following guidelines Priority: Questionable Things that are unlikely to be fixed or implemented Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10242 opened Dec 23, 2023 by Bod9001
1 task
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