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Ore spawns convert rock on their tile to loose rock
Status: requires exploration
This issue is a feature request or bug but we don't know how to solve it yet. Requires some research
System: Mining
Tasks related to mining occupation
Type: Discussion
For tickets for discussing / deciding.
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10840
opened May 5, 2025 by
FuntimeDudeski
The mapping and dev experience for shuttle autopilot is terrible
Group: Mapping
#10803
opened Apr 11, 2025 by
MaxIsJoe
[BUG] WrenchSecurableWithAccessRestriction never accepts your clearance
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10802
opened Apr 11, 2025 by
corp-0
1 task done
[BUG] available ghost roles do not get updated properly on the client
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10800
opened Apr 8, 2025 by
Bod9001
1 task done
Deconstructing and reconstructing a SMES or dept. battery adds stored power
#10796
opened Apr 6, 2025 by
FuntimeDudeski
[BUG] Cloner should use multitool linking and not object neighbours
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10791
opened Apr 5, 2025 by
AtnerNT
Map Saver/Loader Issues
Group: Mapping
Priority: High
Issues that have priority over any other issue.
Priority: Urgent
#10789
opened Apr 3, 2025 by
FuntimeDudeski
MacOS Builds are completely borked right now
Affects only: Client
Issues that only occur on clients, but never on the server.
Affects only: Hub
Issues related to Station Hub
Affects only: Linux
Only occurs on the Linux client.
Priority: Urgent
#10683
opened Feb 2, 2025 by
MaxIsJoe
[BUG] Unscrewing a camera doesn't prevent the AI from seeing through it
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10673
opened Jan 18, 2025 by
MaxIsJoe
1 task done
[BUG] AI cannot use the radio while carded
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10672
opened Jan 18, 2025 by
MaxIsJoe
1 task done
[BUG] Virologist's PDA - missing 'Toggle PDA Light' button
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10633
opened Nov 28, 2024 by
Poduchen
1 task done
[Bug] Mapping init errors
Group: Mapping
Priority: Urgent
#10586
opened Oct 23, 2024 by
AtnerNT
2 of 5 tasks
[Feature] Unify cargo export scanner Price and cargo selling price into the same code
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10578
opened Oct 19, 2024 by
Bod9001
1 task done
Cybernetic Surgery is unintuitive and needs better user feedback.
Priority: High
Issues that have priority over any other issue.
System: Health
Tasks related to medical role
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10552
opened Oct 6, 2024 by
AtnerNT
[BUG] Password server don't work
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10528
opened Sep 15, 2024 by
Fr-Dae
1 task done
[Feature] Chloral Hydrate needs an effect
Priority: Low
Things that don't interfere with playability. Low priority.
System: Chemistry
Tasks related to chemistry role
System: Health
Tasks related to medical role
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10523
opened Sep 11, 2024 by
Fr-Dae
1 task done
[Feature] Players can be covered in reagents.
Group: Spriting
Issues related to sprites and artwork, e.g. fixing, updating or drawing new sprites
Priority: Low
Things that don't interfere with playability. Low priority.
System: Chemistry
Tasks related to chemistry role
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10505
opened Aug 19, 2024 by
eurtod
1 task done
[BUG] Traitors and Objectives do not show at end of round.
Priority: High
Issues that have priority over any other issue.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10502
opened Aug 19, 2024 by
eurtod
1 task done
[Refactor] Aliens must be remade from scratch to use the current mob/player base (HealthV2).
Group: MobV2
Priority: Urgent
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10500
opened Aug 18, 2024 by
MaxIsJoe
[Balance] Light and glow item
Priority: Questionable
Things that are unlikely to be fixed or implemented
System: Lighting
related to lighting system/FoV
Type: Balance
related to game balance
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10486
opened Aug 11, 2024 by
Fr-Dae
1 task done
[BUG] input focus needs to use multi-interest bool
Group: UI
Issues related to the UI
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10463
opened Jul 27, 2024 by
Bod9001
1 task done
[Feature] add sleeper
Priority: Low
Things that don't interfere with playability. Low priority.
System: Health
Tasks related to medical role
Type: Balance
related to game balance
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10431
opened Jul 8, 2024 by
Bod9001
1 task done
[Feature] in game paperback up
Priority: High
Issues that have priority over any other issue.
System: Health
Tasks related to medical role
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10318
opened Apr 3, 2024 by
Bod9001
1 task done
[Refactor] Allowing Game Modes with different rulesets
Priority: High
Issues that have priority over any other issue.
System
Tasks which involve general capabilities of the game
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10271
opened Jan 31, 2024 by
MaxIsJoe
1 of 5 tasks
[Feature] make surgery more interesting
Poor Quality
Issues or PRs that are deemed too low quality due to poor English or not following guidelines
Priority: Questionable
Things that are unlikely to be fixed or implemented
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10242
opened Dec 23, 2023 by
Bod9001
1 task
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