8000 Adjusted Missing Team Fallback Logging by IllianiBird · Pull Request #6625 · MegaMek/mekhq · GitHub
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Adjusted Missing Team Fallback Logging #6625

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Apr 11, 2025
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2 changes: 1 addition & 1 deletion MekHQ/src/mekhq/campaign/mission/Scenario.java
Original file line number Diff line number Diff line change
Expand Up @@ -1097,7 +1097,7 @@ public static Scenario generateInstanceFromXML(Node wn, Campaign c, Version vers
Node team = wn2.getAttributes().getNamedItem("team");
if (team != null) {
teamValue = Integer.parseInt(MHQXMLUtility.unEscape(team.getTextContent()));
} else {
} else if (retVal.getStatus().isCurrent()) {
// Campaigns <50.05 won't have 'team' recorded, so we need to use a fallback value.
// The value is equal to 'Allied' which means the scenario will inherit the pre-change behavior
logger.info("Scenario {} predates Blind Drop changes. Using fallback team of 1.",
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