8000 add language to the world by smallst · Pull Request #7845 · codecombat/codecombat · GitHub
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add language to the world #7845

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smallst
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@smallst smallst commented Nov 25, 2024

Summary by CodeRabbit

  • New Features
    • The world can now be initialized with the user's preferred language, enhancing content presentation based on individual language settings.

@smallst smallst marked this pull request as ready for review November 25, 2024 08:15
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coderabbitai bot commented Nov 25, 2024

Caution

Review failed

The pull request is closed.

Walkthrough

The changes involve a modification to the LevelLoader class located in app/lib/LevelLoader.coffee. A new property, language, is added to the @world object within the initWorld method. This property is set based on the user's preferred language or defaults to 'en-US'. The adjustment enhances the initialization of the world with a specific language setting.

Changes

File Change Summary
app/lib/LevelLoader.coffee Added language property to @world in initWorld method, set from user's preferred language or defaults to 'en-US'.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant LevelLoader
    participant World

    User->>LevelLoader: Initialize World
    LevelLoader->>World: Set language = preferredLanguage or 'en-US'
    World-->>LevelLoader: Language set
    LevelLoader-->>User: World initialized
Loading

🐰 "In a world where words take flight,
A language set, oh what a sight!
With preferences clear, we hop with glee,
'En-US' or more, just wait and see!
LevelLoader's magic, now in play,
A happy rabbit leads the way!" 🐇

Possibly related PRs

Suggested reviewers

  • mrfinch
  • adamkecskes

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@smallst smallst closed this Nov 25, 2024
@smallst smallst deleted the yuqiang/add-language-to-the-world-in-level-loader branch November 25, 2024 08:15
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smallst commented Nov 25, 2024

not the reason the bug is. avoid adding extra code

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